Weekly Dev Log for February 26th, 2024

Tower Unite

PLAY, CREATE, PARTY! Tower Unite is a community-based virtual world party game with online games, entertainment, activities, and absolutely NO microtransactions.

Hello everyone, and welcome to the Weekly Dev Log for February 26th, 2024, detailing all the changes that have happened since February 20th, 2024. [b][i]Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.[/i][/b] [h2]February 2024 Condo Contest (Kitchen) - Now Voting[/h2] [img]{STEAM_CLAN_IMAGE}/11783817/508d65d81299e586e03831e1f310a220b7780131.jpg[/img] Hey everyone! The theme of this month's contest is Kitchen! Make or decorate a kitchen! The submission should be something that was made after the contest was announced. The submission period has ended! Thank you so much to everyone who participated. You can vote for your favorite submissions [url=https://forms.gle/ioHnv5DcE5MCfmJF6]here[/url]! Voting ends 11:59PM on Monday, February 26th, 2024. [h2]Workshop SDK: Mover Tools[/h2] We've got even more things to show off with the Mover Tools this week! [h3]Pause[/h3] You can now pause all movers so you can adjust the items, then resume the movers. This is an admin button that requires the surface/IO permission to use. [previewyoutube=0GTEa5YRjp8;full][/previewyoutube] [h3]Face Towards[/h3] Mover "Face Towards" feature completed. This is a rotation mode all movers have that will make the mover face towards another item. [previewyoutube=vaPFkEYArZE;full][/previewyoutube] [h3]I/O GOTO Input[/h3] It'll travel to any relative position from where the mover item is placed. [previewyoutube=snuaGi97R8U;full][/previewyoutube] [h3]Movers Misc[/h3] In anticipation for the Mover Train item: A new Coaster Seat item that comes with a few settings. [previewyoutube=VFjiulgOc0A;full][/previewyoutube] You can now export and import spline data, which will be useful if you want to share spline paths with other players or to back them up. [img]{STEAM_CLAN_IMAGE}/11783817/57effc57d9be52ab586e87f21ece91efe99952ec.png[/img] [h2]Condo[/h2] We also have some miscellaneous condo features to show off. [h3]Location Volume[/h3] This is a new volume that comes with various permission settings and a way to label locations in your Condo. [img]{STEAM_CLAN_IMAGE}/11783817/714c38a1eb0df7f9a6f67642b5415972b6875d83.png[/img] [h3]Condo I/O Debugger[/h3] We made a new IO debugger tool. It's basic at the moment, but still very useful. You can now simulate Inputs and Outputs directly from the item edit menu. This will help assist you in figuring out the flow of your IO, such as testing if your OnOpen works, or what happens when a relay is called by a button - without the need of setting up buttons. [img]{STEAM_CLAN_IMAGE}/11783817/559a056f573f12ea3fc974a6c4f925aae56add85.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/f5861892bb415f0b970a9da9e2c258f359372a5d.png[/img] [h3]VCR & BruRay Player[/h3] They now work. We also added more admin control over individual media players. [previewyoutube=pHKhfXxVbts;full][/previewyoutube] [h3]Particle / FX Selector[/h3] Will come with a bunch of particle FX. Has Condo IO support for Playing and Stopping FX. IO inputs will be compatible with the existing FX items as well. [previewyoutube=HXrvykdhseA;full][/previewyoutube] [h2]Miscellany[/h2] [b]Johanna[/b] continued working on the Minigolf SDK, while also working on getting things settled with the engine upgrade. [b]Lifeless[/b] worked on fixing art issues with the engine upgrade, while also working on Ball Race: Eruption. [b]macdguy[/b] worked on more mover tools for the Workshop SDK, as well as various Condo features, and getting things settled with the engine upgrade. [b]Nuclearxpotato[/b] worked on new items and models. [b]Sketchman[/b] worked on fixing issues with the engine upgrade. [b]Wheezwer[/b] worked on banners for upcoming weekend events and made a new calendar for March. [b]Will[/b] worked on music for SDNL. [h2]Wrap It Up[/h2] That about covers everything that happened since February 20th, 2024 at PixelTail Games. --- [b]Join our Discord for development updates and community fun![/b] [url=https://discord.gg/pixeltail]https://discord.gg/pixeltail[/url] We love awesome people like you! [b]Follow our developments on our Trello in near real-time:[/b] [url=https://trello.com/b/6BwRMiPw/tower-unite-roadmap]https://trello.com/b/6BwRMiPw/tower-unite-roadmap[/url] [b]If you like our game and want to support development, please consider getting a Supporter Pack:[/b] [url=https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack/?snr=1_2108_9__2107]Tower Unite - Supporter Pack[/url] [b]Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week![/b] [url=https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs]https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs[/url] [b]Please report bugs & submit suggestions on our forums. We're active everyday & here to help.[/b] For bug reports: [url=https://forums.pixeltailgames.com/c/bug-report/18]https://forums.pixeltailgames.com/c/bug-report/18[/url] For suggestions: [url=https://forums.pixeltailgames.com/c/suggestions/7]https://forums.pixeltailgames.com/c/suggestions/7[/url] <3 PixelTail Games