Explore medieval fantasy island in idle RPG with rogue-like elements. Grind to gain experience, train your skills and fight more and more difficult enemies to unlock new maps and drop best loot. Strategize your growth when choosing your path on massive skill tree.
First thing first, we want to thank you becasue WOW we did not expect so many people in the first week of Early Access on Steam! We can't even put into words how thankful we are!!
When Hero Tale debuted on the Google Play Store almost 3 years ago, immense positive reception was quite shocking for two people who were giving their all to create the first version of the game. It went a long way, through all graphical changes, gameplay improvements, bugs that sneakily persisted through updates until they were squashed and so much more. It is still a little unbelievable that the team of two had the ability to expand to eight people!
And now that we're nearing the end of the development of Hero Tale, we want to give our sincere thanks to the people who made making this game possible: to you!
Yes, you!
Everyone who played Hero Tale, supported us by purchasing pricey Fairies, found bugs and hyped the game while we were slowly painting every single leaf on the map and animating every swing of the enemies towards our Boy.
We especially want to thank everyone who could afford our more expensive Fairy tiers. They were expensive but because of that we got enough funding to make sure Hero Tale will be finished (which is not so obvious in indie development :D).
Now that the future of the game looks bright, we are finally able to follow the loudest feedback we were getting from the very beginning: that the Fairies are too expensive.
We’re going to drop the prices of Tier 2 and Tier 3 so they can be more affordable to everyone.
And for everyone who bought Fairies at a higher price, we are planning exclusive in-game content, so stay tuned!
Once again, thank you so very much! Hero Tale wouldn’t be the game it is today without you!
Weird Johnny Studio Team