Explore medieval fantasy island in idle RPG with rogue-like elements. Grind to gain experience, train your skills and fight more and more difficult enemies to unlock new maps and drop best loot. Strategize your growth when choosing your path on massive skill tree.
BALANCE
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[*] Reduced quantity of final reward arrows
[*] stone arrow: down to 30 per reward
[*] cool bolt: down to 30 per reward
[*] ice arrow: down to 70 per reward
[*] Reduced amount of enemies needed to unlock next tile from 10 to 8
[*] Reduced rebel quest amount from 30 to 12
[*] Counter Attack Perk buffed from 5 seconds to 8 seconds
[*] Greedy Alchemy Perk changed: no more MP regeneration, added 20 MP when picked
[*] Arcanic Taboo Perk changed: no more additional MP when picked, added reduces number of enemies to defeat to unlock the next tile
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UI
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[*] Switched block quick button from “B” to “X”
[*] Accelerated mouse wheel zooming in and out in skill tree
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OTHER
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[*] T2 & T3 training with Guards Captain buffed
[*] Added some background animations
[*] FIXES
[*] Fixed end screen runtime display after winning Boss fight
[*] Fixed issue with runtime stopping to count up after certain amount of hours
[*] Fixed items locked in sale mode in the inventory, after quitting the shop by hitting “Esc”, not in-game button
[*] Fixed “Passionate Ornithologist” achievement triggering even if you already left the Town and came back to Harpy Nest after that
[*] Fixed “space” icon changing to system language instead of using chosen language in game.
[*] Fixed dialogues repeating the first line indefinitely after using space to skip and progressing only after clicking the mouse button.
[*] Fixed space button activating heal spell in some circumstances
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