Weather aiming penalty now also decreases AI attack distance, which is still partly determined by AI baddie's Cunning skill. Nerfed Dustbiter's natural evasion -- normal ratfolk evasion plus his high Cunning made him almost impossible to hit, way too overpowered. Added a ton of new furniture objects like a smokable hookah, and a new pillow item in Ch.4 that grants you the effects of the Deep Sleeper ability if carried. Also added a new track from Sonic Kitchen, and some bug fixes.
Mostly just working on Ch.4 maps and scripts. Updated the Ch.4 overworld map again to better reflect the travelling time.
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[b]Complete list of changes:[/b]
-Weather aiming penalty now also decreases hostile AI attack distance.
-Significantly decreased Dustbiter's natural evasion (from 50% to 25%).
-New objects: bell, shadow, screen, tableLow, tableLow2, basketBig, basketBig2 chimney3, curtains3.
-New item: pillow (grants same benefits as Deep Sleeper ability when resting).
-New usable object: hookah (same as smoking pipe but not obtainable).
-New track from Sonic Kitchen: Dark Horse (finale2).
-New roof tiles for the Ugliest Pony Inn in Ch.4.
-New ambient sounds: tavern, tavern2.
-Updated Badlands overworld map.
-Lots of Ch.4 progress.