Warlordocracy Early v18.5

Replaced the Pocket Sand ability with the Dirty Tricks ability, which brings up a list of actions you can do to your target (including Pocket Sand). It also has a range of 2 and most tricks like Disarm make you jump towards your target one tile (new script commands to accommodate). [img]{STEAM_CLAN_IMAGE}/41389178/080743a953a3374b98eeec00c57faa7e9d88f246.png[/img] Added a new inventory pet for Chapter 4: the qwirl. [img]{STEAM_CLAN_IMAGE}/41389178/f7e1dccaf55f52983c5fc871588e8908c74ce6f5.png[/img] Also fixed a ton of little bugs, but I finally had time to start writing some Ch.4 dialogue. Gonna upload another demo to the Patreon Monday night: https://www.patreon.com/c/lcsoftware [img]{STEAM_CLAN_IMAGE}/41389178/ccc5d9e8307b84c038a727da8f67a44917a028a9.png[/img] [b]Complete list of changes:[/b] -Fixed bug in combatSounds.wsl script where spears weren't playing sounds. -Fixed bug in useItems.wsl AI script so AI no longer throws bombs at close range. -Replaced Pocket Sand ability with new Dirty Tricks ability (list of actions, including Pocket Sand). -New parameter option for "objMove" command: "forward" (move mobile in current direction). -New parameter option for "objKnockback" command: "-1" (object is knocked toward target). -New script boolean: "if_objLoadFree" to test for unused load in mobile's inventory. -New script boolean: "if_objMobUnarmed" to test if object is not carrying a weapon. -Fixed bug with obtaining pets without enough unused inventory load. -Henchmen and pets are now forbidden from initiating travel. -Improved "objKnockback" function to be more precise. -New objects: treeApple, eggSnallygaster (Ch.4). -New sound effects: bear, qwirl (Ch.4). -New pet: qwirl (Ch.4). -Updated both manuals.