Waking Up

The Evolving World: Catalyst Wake

Catalyst Wake is a cinematic visual novel set in a vividly stylized post-apocalyptic world. Discover a thrilling story of assassins, corrupted leaders, and scrap-metal robots, as humanity faces what could be its final hours.

[img]{STEAM_CLAN_IMAGE}/40280618/b2e26a98b1bb3d07547f17882ca1bb172975e306.jpg[/img] Hello again! I'm back at it with the CGs again, currently working on the first scene in [i]Masks[/i]. It's a big relief that I already finished the biggest scene, as the other scenes aren't nearly as long, and as I complete more and more of them, I'm hoping that will create a "motivation snowball" effect as each one becomes easier to make. There are some particularly interesting scenes in [i]Masks[/i] that I can't wait to make, but this first scene is a "walking and talking" scene. Talking scenes are usually a bit tedious to make, but at least they're easy. "Walking and talking" scenes are tedious and difficult, because you have to move the characters through the environment as they're talking — so reposing legs, and moving cameras. Fortunately, I'm almost done with this first scene, which will be 53 CGs — sending me over my 1000 CG goal! After lots of procrastinating, I'm finally "waking up" and getting work done. This week, I'm finishing this scene, and hopefully the one after, since it's short. Until next time! — LockedOn. [i]You can visit [url=www.lockedongames.com]www.lockedongames.com[/url] to see a backlog of progress updates.[/i] [i] Support me on [url=https://www.buymeacoffee.com/lockedon]Buy Me a Coffee[/url] to unlock exclusive images from the upcoming chapters of Catalyst Wake. I post something there every week. [/i]