VOICE CHAT PATCH

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32948069/e11775e967f529790ca9d49f9a6897c40648b423.gif[/img] [h1]📣 VOICE CHAT MULTIPLAYER PATCH 📣 [/h1] Arr Matey's, we’ve added voice chat to the multiplayer alpha build. Make the most of it with your best pirate jokes and sea shanties! [quote]What’s a pirate’s favorite letter? [spoiler]P! Because it’s an Arrr but it’s missin’ a leg.[/spoiler][/quote] [h1]Adjustments - Feb 28, 2019[/h1] [list] [*] Multiplayer - Players can now press any button to skip the end of sessions score screen. [/list] [h1]Bug Fixes - Feb 28, 2019[/h1] [list] [*] Alt-tabbing no longer causes the game to crash [*] Levels will now clear correctly at the end of a session. [*] Singleplayer Campaign - Dying on Captain Ruin level will no longer stall the game. [*] Singleplayer Campaign - Boss ships will no longer occasionally stop responding to player. [*] Multiplayer - Pause menu will now actually pause the game after leaving [/list] [h1]Adjustments - Feb 22, 2019[/h1] [list] [*] Multiplayer - Tutorial cards now shown to players who choose Multiplayer on first run of game. [*] Multiplayer - Reward posters no longer show when Friendly Fire is enabled. [*] Singleplayer Campaign - Mission Confirmation screen has been updated. [/list] [h1]Bug Fixes - Feb 22, 2019[/h1] [list] [*] Multiplayer - Room will now show up in the Lobby when the session ends. [*] Multiplayer - Non-host players will now show as "Not Ready" on Room Setup screen when the previous session ends. [*] Multiplayer - Players can now rejoin the same room if they leave when the previous session ends. [*] Multiplayer - Final score can now be skipped by pressing any button. [*] Singleplayer Campaign - Boss boat will now continue to attack player after player respawn. [*] Singleplayer Campaign - Difficulty settings in Misson Confirmation screen should now apply to gameplay. [/list] [h1]Adjustments - Feb 20, 2019[/h1] [list] [*] Multiplayer is now accessible at the start of the game, as well as on the map. [*] Difficulty settings for Singleplayer moved to confirmation screen after poster pick up. [*] Added 30 minute session duration as an option. [*] Disable voice chat now mutes both player mic and other player's voices. [*] On end of a multiplayer session, players will now go back to the Room Setup menu. [*] Added bloom to explosions. [/list] [h1]Bug Fixes - Feb 20, 2019[/h1] [list] [*] Multiplayer Room Setup will no longer get stuck when selecting 5 minute duration. [/list] [h1]New Additions - Feb 17,2019[/h1] [list] [*][b]VOICE CHAT[/b] - Built in voice chat to talk with your friends and terrify your foes in multiplayer.[/list] [h1]Adjustments - Feb 17,2019[/h1] [list] [*]Network now has a timeout when trying to connect to a server. [*]Players now respawn at random locations in Multiplayer. [*]Player nameplates now more visible at far distances. [/list] [h1]📣 COMMUNITY ANNOUNCEMENTS 📣 [/h1] Need some inspiration for jokes and shanties in your multiplayer games? Check out our communities for the latest! [b]Reddit[/b] https://www.reddit.com/r/FuriousSeas/ [b]Discord[/b] https://discord.gg/988Snqg Think this update is cool? Have feedback or suggestions for the game? Join our interactive roadmap and help us create the future of Furious Seas: [b]https://furiousseas.canny.io[/b]