Galleon has Arrived

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32948069/c9638dfae724dbc8eb7876ddf64e726521092131.gif[/img] Ye best be prepared sailor.. save up yer gold bars 'cause ye gonna need 'em to stay triumphant on these deadly seas. Now announcing that the [b]GALLEON HAS ARRIVED[/b]! 22 cannons of sheer destructive dominance await ye aboard a magnificent fortress of wood and steel. Put yer pirate hat on captain, yer new ship awaits! [h1]New Additions[/h1] [list] [*][b]GALLEON [/b]- Strike fear in your opponents with the deadliest ship to sail the [i]furious seas[/i]. [*][b]SHIP STORE[/b] - Put your hard-earned gold to good use. Purchase and unlock additional ships to use in Exploration Mode and Survival Mode. [/list] [h1]Adjustments[/h1] [list] [*]Improved performance of water reflections. [*]Naval mine damage to AI ships increased by 30%. [*]Enemy spawn distance in Survival Mode raised by 15%. [*]Pickup spawn rate adjustments in Survival Mode: Naval Mines +10%, Treasure +%10, Double Shot -10% [*]Sail texture of naval mine pickup tweaked to improve visibility. [/list] [h1]Bug Fixes[/h1] [list] [*]Fix for unresponsive signal bells when ringing left to right. [*]AI ships are now less likely to get stuck on other AI ships. [*]Fix for missing dialogue when treasure picked up in Campaign Mode. [*]Environment art fixes and improvements for rocks near the waterline. [/list] We're just getting started! Tell us what you want to see next and help guide the development of Furious Seas through our interactive roadmap: [b]https://furiousseas.canny.io[/b]