Explore a decaying industrial world left behind in humanity's never-ending race to conquer the stars. Beneath its iron skies, desperate souls kill and steal for passage to the still-plentiful frontier worlds. Sink or swim in this high-octane first-person shooter with immersive sim elements.
Hey! Just a few fixes. After launch I was mostly watching people play and taking notes, but I still wanted to fix a few things. Also, to be honest, I was a bit stressed out by all the attention, heh.
No major bug fixes here, mostly adding in missing VO and fixing mismatched subtitles.
We did run into a major bug where the enemies in the Chopshop level do not spawn. This seems related to loading the level start autosave. If you are playing and don't see any enemies, close and reopen the game then restart the level. Sorry!
[list]
[*] Corrected subtitle errors
[*] Replaced mismatched VA and added missing lines (still some missing)
[*] Battle music no longer loud as hell for no reason during cop fight
[*] Battle music no longer continues after escaping cop fight
[*] Hub track resumes properly after Nezzah
[*] Johnny no longer engages the player in an infinite staring contest
[*] Yoryo7 crew doesn't let themselves get pushed around anymore!
[*] JuncB hatch correctly links to the ladder
[*] Flooded junction occlusion issue resolved
[*] Removed tiny planets visible over the cell wall in the prison
[/list]