Version 1.9 - New Co-op Mazing Maps, Balance, Fixes

Element TD 2 - Tower Defense

Element TD 2 sees you combine powerful elements to create unique towers. Prove your defenses against challenging foes, and compete or cooperate with others to determine who has mastered the elements.

It's been a little while in here, but we're back, and we've brought [b]Version 1.9[/b] with us! Contained within are a couple new [b]Mazing Co-op Maps[/b], fixes, and the last balance update for a while. Read on for more info! [hr][/hr] [h2][b]2 New Mazing Co-op Maps[/b][/h2] For those of you that have the [b]Mazing DLC[/b], we've added a pair of new [b]Co-op Maps[/b]! [h3][b]Gemini[/b][/h3] [img]{STEAM_CLAN_IMAGE}/36711703/d00fa4dcaa400ba23fba552cdf348614e5ecf28f.jpg[/img] A map composed of 4 large islands, each containing two spawns. For those of you that love the abusable nature of checkpoints in the [b]Space[/b] map, in [b]Gemini[/b], creeps head for a checkpoint before proceeding to the end. Enjoy breaking this map! [h3][b]Mega Spiral[/b][/h3] [img]{STEAM_CLAN_IMAGE}/36711703/d44b913f0463de7255d37ff9b6244e286c00595a.jpg[/img] A massive spiral connects each area. Each player's spawn goes through their area + the next player's area before they reach the end. Except the last player, theirs teleports to the middle area. While not quite as abusable as [b]Gemini[/b], it has a lot of flexibility for building your maze how you please. [hr][/hr] [h2][b]Fixes & Improvements[/b][/h2][list] [*][b]Unity Version[/b] upgraded from [b]2020.3.21[/b] to [b]2020.3.42[/b]. [*]You now start the [b]Campaign[/b] with 1 extra point. [*]Fixed "pink portals" on Mission 25 of the [b]Campaign[/b]. [*]Fixed [b]Jinx[/b] effect not applying to creeps that have been split by [b]Shredder Tower[/b]. [*]Fixed [b]Polar[/b] effect not working on creeps once they reach a high enough HP. [/list] [hr][/hr] [h2][b]Balance[/b][/h2] [b]General[/b][list] [*][b]Tower Build Times[/b] have been increased by 0.5 seconds per tier.[list] [*]This should make building/upgrading towers a bit riskier and easier to push. And in [b]Random[/b], this will also make [b]Buy/Sell[/b] spam much easier to punish. [/list] [*][b]Interest Upgrade[/b] increased from 0.6% to 0.65%. [*]You are now granted two freebie [b]Essences[/b]: one after clearing Wave 50, and another after clearing Wave 55. [*][b]Essence Upgrade[/b] can now only be picked once, and grants [b]2 Essences[/b]. [/list] [b]Tower Balance[/b][list] [*][b]Light Level 4[/b] damage increment for consecutive hits increased from 1296 to 1404. [*][b]Darkness[/b] on-kill HP removal increased from 9% to 12% [*][b]Water Level 4[/b] damage reduced from 38880 to 35640 [*][b]Fire Level 4[/b] damage increased from 12960 to 14040[list] [*]Damage gain per second increased from 432 to 468 [/list] [*][b]Nature Level 4[/b] damage reduced from 41040 to 37620 [*][b]Earth Level 4[/b] shockwave damage increased from 15120 to 17640 [/list] [list] [*][b]Lightning Level 3[/b] bounces reduced from 6 to 5 [*][b]Bloom[/b] attack speed recharge rate reduced from 1 to 0.9 per second [*][b]Mushroom[/b] damage reduced from 490 to 450 [*][b]Poison[/b] damage-over-time reduced from 65 to 60 [*][b]Solar[/b] debuff duration from 5 to 6 [/list] [list] [*][b]Flooding[/b] damage increased from 470 to 500 [*][b]Root[/b] damage per second reduced from 100 to 90 [*][b]Muck[/b] damage reduced from 1000 to 900 [/list] [list] [*][b]Obelisk[/b] AoE increment gain reduced from 50 to 25 [*][b]Archdruid[/b] attack speed increased from 0.33 to 0.4 [/list] As usual, [b]Score Leaderboards[/b] have been reset. We'll be doing a follow-up patch next weekend to properly reset [b]Ranked Leaderboards[/b]. This may be the last time that [b]Leaderboards[/b] are reset for a long, long time. [hr][/hr] A few weeks ago, we announced [url=https://store.steampowered.com/app/2296550/Axon_TD_Uprising__Tower_Defense/]Axon TD: Uprising[/url], and at this point, just about all of our efforts have shifted over there. As thus, this is our last big update for [b]Element TD 2[/b]. There will be future hotfixes for bugs, quality of life changes, and additional localization. We do still have a [b]Mazing Tournament[/b] coming up though. This will require you to have the [url=https://store.steampowered.com/app/2177070/Element_TD_2__Mazing_Expansion/]Mazing DLC[/url], so if you don't have that and you're interested in joining, hop onto the bandwagon! For now, just know that once again, it'll be free to enter, and we'll be announcing sign-ups sometime in [b]May[/b]. We'll fill you in with all the information then. In the meantime, we hope you enjoy the new maps and balance, and to all of you who are still around, thanks for sticking with us and playing [b]Element TD 2[/b] for so long! [b]Finally, Karawasa will be doing an AMA on Reddit next Saturday starting at 12 PM CST. It will be in the gamedev subreddit. Questions about any of the mod versions are welcome too as he has been there for all of them.[/b]