Version 1.2 ready!

Navalia

Design, build and command your fleet of spaceships! Navalia allows you to freely design ships for your fleet, lead them in battle against formidable foes and gradually conquer the galaxy. Unleash your creativity with the innovative Navalia ship editor and bring your creations into battle!

Hi, Sorry for the long delay between updates. I have spent the last month on making some BIG changes to Navalia for version 1.2. Survival game mode is remade and now it's called Conquest! The game objective has been changed so that collecting enough resources is only your first objective. Your final objective is to conquer Queen Hive system. This was something that was asked for in the discussion forums, that there should be some sort of "end game" for the campaign. So now there is final (hard) battle you have to make your fleet ready for! Also big changes to the fortifications. You can now build defense forts around extractor forts without using your mothership. This makes the fortifications more self-sufficient. CHANGELOG: - Survival changed to Conquest. In addition to the old resource objective you now have to capture Queen Hive System to win the game. - Players fortification made more self-sufficient. You can now expand your fortifications to neighboring systems once it's built! Also the extractor forts now defend themselves against queens and their defense values can also be upgraded. - Your Home System also has defense capabilities that can be upgraded (it’s a defense fort also). - Enemy behavior in Galaxy map is now much more intelligent. Queens try to find best/weakest extractor forts to attack and alternate on attacking Home System or extractor fortifications. - Big changes to the games difficulty progression. Game should now get more difficult faster to keep the battles more interesting. The need for upgrading your ships and researching new parts is also now more critical. - System sizes have more profound effect on the queens they create. - Players fleet positioning revamped. You can now position your destroyers as you like near the mothership. - Queen spawn and attack radiuses variate. Queens with larger spawn radiuses spawn enemies slower and vice versa. This should add little bit more variation to the battles. - Galaxy generation changed so that the created galaxies are more unique. Galaxies are now larger and contain more resource systems. - Max number of fortifications increased - Balances made to weapon damages - Balances made to fortification extraction and attack values. Also to cost of upgrades. - Difficulty slider now boosts enemy health on harder difficulties (more than 100%). This should add more challenge to players that were saying that the game was too easy. Unfortunately I had (again) to disable continuing old saved games in the new version as the Conquest mode is so different. If you have game in progress you want to finish you can download the old versions from the “beta” branches. -Antti