Version 1.02 Changelist

Instruments of Destruction

Break thru walls, tear down buildings, and send structures crashing into each other in Instruments of Destruction, a vehicle-action game featuring advanced physics-based destruction. Pilot a variety of vehicles across dozens of missions and high score challenges in this highly-interactive world.

Added "Vehicle Controls" option to remap vehicle control layouts (affects all vehicles when gameplay begins) Added a new vehicle, revised objectives, and modified layout of mission 3-5 Added a mostly new vehicle and modified layout of mission 6-1 Minor tweaks to a couple other vehicles Added "Allow Gamepad" option (enabled by default) so you can disable a gamepad/etc without having to unplug it Made it harder for gamepads to take over menu inputs on accident Swapped weather for mission BnD 7-1 and 7-2 to correspond so the voice lines make sense Show bonus missions on map if all biome missions have been unlocked (regardless of star count) Ignore invisible islands when creating gamepad selection list Fixed pinetrees looking insane in the wind (mission 4-2, etc) Fixed Obsidian Flats checkpoints [Added a couple cheat codes]