Changelist for version 0.426

Instruments of Destruction

Break thru walls, tear down buildings, and send structures crashing into each other in Instruments of Destruction, a vehicle-action game featuring advanced physics-based destruction. Pilot a variety of vehicles across dozens of missions and high score challenges in this highly-interactive world.

Added thunder storm system and added to a couple missions (Tentalces Incoming and A Sticky Box) Added Option to disable mouse controls Added Option to disable animals Added Option to disable lightning/thunder Added ambient sound loops to main campaign missions Added 6 more horn sounds to the Speaker Basic part Added "Startle Radius" option to Speaker Basic part (distance to scare animals when activated) Changed grass rendering to make it appear a bit shinier, particularly when raining Reduced BND mission 3 to two towers instead of four Fixed tires receiving torque from vehicle after vehicle explodes Fixed debris parts from destroyable entities sticking around Fixed tutorials showing Space instead of Enter as the button to push to start game Changed automobiles to have slightly staggered explosions (feels much better) Removed Kraken from non-normal missions (in data)