[img]{STEAM_CLAN_IMAGE}/42225558/eae8eeafa7c996c02ae253d6b3b3c1f5497304ed.png[/img]
[h3][/h3]
[list]
[*]The terrain in the corridor has been improved.
[list]
[*]The hallway got a little shorter.
[*]New structure has been added.[/list]
[*]The mini-map icon of the blood well has been modified to look up normally.
[*]The problem of not being attacked when clicking on the outside of the terrain in the Keep and Hall has been fixed.
[/list]
[h3][/h3]
[list]
[*]The charging requirement for Blacksmith's skill Unstoppable has increased from 28 to 36.
[*]Cooldown for Werewolf's skill Evasion Maneuver decreased from 12 seconds to 9 seconds.
[*]Werewolf basic damage increased by 2.5%.
As a result, damage to other skills will increase by 2.5 ~ 15%.
[*]Vampire have increased HP by 7%.
[*]Knight have increased HP by 5%.
[/list]