Version 0506.22 updated

[h3][/h3] [list] [*]Description of Retreat : Strategy glyph has been improved. [*]Problem that the figures of Shadow Claw Uniform relic was displayed 0 has been corrected. [*]Problem of in the statistics popup showing wrong the total damage and the damage received has been corrected. [*]Problem of not triggering Blind Dust and Feather Necklace relics due to Werewolfs' Evasion Maneuver has been fixed. [*]Description of the Pendulum has been changed more intuitively. [/list] [h3][/h3] [list] [*]The Blacksmith's Charging Tank skill has changed. Charge to the enemy and damages and pushes away all enemies within 3.5m of around. The damaged enemies slow down 50% for 4 seconds. [*]Damage of the Charging Tank has been reduced by 12 per cent. [*]Decreasing range of effect of Charging Tank : Dwarp Butt glyph has been increased from 0m to 1m. [*]Decreasing damage increase ratio of Charging Tank : Wrecking Ball from 220% to 130%. [*]The Vampire's Blood Barrier has been changed to have the same effect as the Knight's Parrying. I'm thinking of changing the vampire's skill design later, so I corrected the most serious weaknesses at the moment first. [*]Werewolf's Evasion Maneuver cool down decreased from 14 seconds to 12 seconds. [*]Invincible time for Werewolf's Evasion Maneuver increased from 1.2 seconds to 2.0 seconds. [*]Duration of the Blind Dust effect increased from 3 seconds to 5 seconds. [*]Critical Damage Rate of weapon and relics has been slightly reduced. [*]Triggering HP condition of the Ring of Berserk has increased from 30% to 40%. [*]Increase of Pendulum's attack power decreased from 0.2% to 0.1%. [*]Among the types of Unhinged release conditions, require value for the box opening has been reduced from 5 to 4. [/list] [h3][/h3] [list] [*]Improvement of Fear System: Planning [*]Improvement of Vampire quest: Planning [*]Blacksmith, Vampire balancing or redesign : Waiting [*]Game Translation Tool: Waiting [*]Game Preferences Helper: Waiting [/list] [h3][/h3] [list] [*]Infinite loading while change area : Analysis in progress [*]Door does not open after the end of a battle : Analysis in progress [*]Unable to scroll map and drawing to pad [/list] [h3][/h3] [list] [*]Changed version name from Major.Minor.Fix to MMDD.YY. [/list]