[h3][/h3]
[list]
[*]Description of Retreat : Strategy glyph has been improved.
[*]Problem that the figures of Shadow Claw Uniform relic was displayed 0 has been corrected.
[*]Problem of in the statistics popup showing wrong the total damage and the damage received has been corrected.
[*]Problem of not triggering Blind Dust and Feather Necklace relics due to Werewolfs' Evasion Maneuver has been fixed.
[*]Description of the Pendulum has been changed more intuitively.
[/list]
[h3][/h3]
[list]
[*]The Blacksmith's Charging Tank skill has changed.
Charge to the enemy and damages and pushes away all enemies within 3.5m of around.
The damaged enemies slow down 50% for 4 seconds.
[*]Damage of the Charging Tank has been reduced by 12 per cent.
[*]Decreasing range of effect of Charging Tank : Dwarp Butt glyph has been increased from 0m to 1m.
[*]Decreasing damage increase ratio of Charging Tank : Wrecking Ball from 220% to 130%.
[*]The Vampire's Blood Barrier has been changed to have the same effect as the Knight's Parrying.
I'm thinking of changing the vampire's skill design later, so I corrected the most serious weaknesses at the moment first.
[*]Werewolf's Evasion Maneuver cool down decreased from 14 seconds to 12 seconds.
[*]Invincible time for Werewolf's Evasion Maneuver increased from 1.2 seconds to 2.0 seconds.
[*]Duration of the Blind Dust effect increased from 3 seconds to 5 seconds.
[*]Critical Damage Rate of weapon and relics has been slightly reduced.
[*]Triggering HP condition of the Ring of Berserk has increased from 30% to 40%.
[*]Increase of Pendulum's attack power decreased from 0.2% to 0.1%.
[*]Among the types of Unhinged release conditions, require value for the box opening has been reduced from 5 to 4.
[/list]
[h3][/h3]
[list]
[*]Improvement of Fear System: Planning
[*]Improvement of Vampire quest: Planning
[*]Blacksmith, Vampire balancing or redesign : Waiting
[*]Game Translation Tool: Waiting
[*]Game Preferences Helper: Waiting
[/list]
[h3][/h3]
[list]
[*]Infinite loading while change area : Analysis in progress
[*]Door does not open after the end of a battle : Analysis in progress
[*]Unable to scroll map and drawing to pad
[/list]
[h3][/h3]
[list]
[*]Changed version name from Major.Minor.Fix to MMDD.YY.
[/list]