Version 0.994 out now!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27436164/36d6de65024d4a32db5ab34bff4c5f4c9654d115.gif[/img] [u][b]Changelog as of 0.99 to 0.994[/b][/u] [list][*] Substantial tweaks was made to the player animation to make them feel smoother. (12/8) [*] Network prediction for carts in 4-10 improved [*] Animations fixed for Online play in 4-10 and other minor tweaks [*] 3-10 fix for prediction when ship was moving back further than start location [*] Critical fix for online play that sometime occurred when going from being a client to host own server. Caused a lot of various issues throughout and stayed until game was restarted. Amongst other Jungleboss fists not slamming for clients, mountain boss not starting for clients, chat not working, and a lot of others [*] Fix for end credits being trigged more than once [*] Fixes for Hall of fame, no double entry if already on list [*] Fix for Stinky layer in caveboss [*] Fix for buttons becoming desynced in online [*] Fixed Level upload issue in editor [*] Fixed preview pictures for Cave T2 and Desert 9 [*] Fix for cart in caveboss being able to "shoot" while dead. [*] Fixed wrong level loading when joining as server that has been migrated. [*] Fix for some traps and objects not syncing when server had been migrated. [*] Fix for Steam invite not working when server had been migrated (hopefully) [*] Fixed rare saving level issue in editor where the folder path could be invalid. [*] Fix for Auth to master server failed. Will now retry connection more aggressively [*] Slightly updated level design for 2-7 [*] Network code for spiky peaks boss improved, all network issues should now be resolved. [*] Cave boss improvments. Visuals, Parallax, Updated music, level scrolling feel improved. [*] Unlockable character can now be played in cave boss as well. [*] Fixed wall crusher issue on 3-7, could previously become de-synced in online. [*] Fixed sorting order for Hall of Fame ending [*] Fix for boulders not spawning after server migration [*] Various fixes for spiky peaks boss in online mode. Had odd behavior if players joined in mid-level [*] Fix for loading wrong level that occurred sometimes when previously hosting a server [*] Network optimizations [*] Jump abuse was fixed. [*] Walljump fixed for short jumps, should feel like before again! [*] Message logs will print when connection is lost to master-sever in different scenarios [*] Soft lock issue fixed when disconnected from master server at the very same moment as game-sever started [*] Fixed 5-1 boss hurt from below [*] Fixed smaller death animation glitch for boss on 5-1 [*] Fixed timing with help signs on 5-1 [*] Fixed some preview pictures for worldmap [*] Added cooldown for regen on caveboss [*] Fixed checkpoint on t2 cave for Traplander difficulty [*] 4-3, made jump up to secret bigger [*] Added missing keys for Russian localization [*] Fixed issue with Trails not always starting correctly over network on the first level loaded [*] Fixed issue where "worldmap" could be accessed for client [*] Added some code optimizations for players [*] Optimized network code to send less data [*] Fixed issue with reveal secrets in worldmap not always triggering for clients [*] Fixed issue causing audio to stop playing when too many sources where playing at same time [*] Fixed some balancing levels for sound effects [*] Fixed issue with multiple players being able to spawn in challenge mode [*] Improved custom scripts [*] Fixed a lot of various error handling issues that can occur on off-chances which in turn prevents network packages from being sent [*] Fixed issue with Drag-Select in editor [*] Improved level upload in editor, message will now tell progress [*] Fix for online Chat not showing up [*] Fixed "Failed to load arcade level" in challenge mode [*] Lots of various (minor) level fixes and tweaks [*] Fixes for Stinky as playable character [/list] Join us on Discord if you want to keep up with the most up-to-date changes and news. https://discord.gg/YSuqDvk