Achievements now live!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/27436164/940420bb8d690ee3f58811c2cfedc590157ad04e.png[/img] With this update we have focused a lot on polishing and fixing as we are getting closer to the final release. Among other things we have completly overhauled the network code to make it resemble local multiplayer as close as possible. We are also happy to finally bring you Achievements! Can you catch 'em all? [b]What's new:[/b] [list] [*]Achievements added. [*]Complete revamp of network code. [*]New end screen added when completing Arcade level, easy to vote for levels upon completion. [*]New and improved in-game UI. [*]Added support for more controllers. [*]Sound effects improved and added for multiple scenarios. [*]Added frame rate cap in options menu. [*]Localization added for Russian, Swedish, and Finnish. [/list] [b]What's improved:[/b][list] [*]All Music were slightly retouched. [*]Prediction and states for players were completely remade (online). [*]Player PVP was completely remade to feel more as intended (online). [*]Network code for Traps and Objects added and improved (online). [*]Performance improvements gallore. [*]Level improvements and fixes for many levels. [*]Sun angle and intensity glitch were fixed. [*]Hitbox for jumping on crouching players were incorrect. [*]Improved loading times. [*]Animations improved to be more accurate (online). [*]Worldmap was improved to reflect the host better (online). [*]Controller glitch when connecting after game had started were fixed. [*]Death scenarios did not always look right. (online) [*]Invite only option was sometimes toggled on even if it should not. [*]Character select screen could on rare occasions get stuck on top of worldmap. [*]Death count in worldmap UI fixed. [*]Death orb did sometimes not show, or could be shown at wrong locations. [*]Reworked Cave boss, adding more effects, sounds and fixing some various issues. [*]Blood effect slightly improved. [*]Saving game progress to file had some various issues when moving from an older game version. [*]Players could sometimes get stuck in worldmap (online) [*]Particles could get stuck on player characters (online). [*]Transition screen could on some rare occasin get stuck [*]Players could lose connection to master server, making them unable to join games. (online) [*]Improved arcade mode. [*]Boat in worldmap slightly adjusted. [*]Hitbox tweaked for players and many traps. [*]Falling ice shards/stalactites did not always kill. [*]Log Impalers could get loaded with wrong timings. [*]Controller-rumble could get stuck in some scenerios when completing level or exiting to worldmap. [*]Water bubbles triggered even when water was in background. [*]Multiple issues fixed with the editor. [*] .. As well as many other minor issues and tweaks that we forgott to mention. :blanky: [list]