Version 0.6.2 Patch Notes

Axon TD: Uprising - Tower Defense

A Mazing Tower Defense where you expand the map layout itself. A huge arsenal of towers and a wide variety of enemies clash in a battlefield that grows to your whims. Engage in single, cooperative, and roguelite gameplay.

[b]## General[/b] - Orbital Cannon can now manually target. - Added a visual effect for manually targeting. - Bosses now have a visual indicator on the minimap. [b]## Audio[/b] - Added Discharge Blaster Hit SFX - Added Marauder SFX. - Added Architect SFX. - Added Reverser SFX. [b]## VFX[/b] - Another fix to Siphon Cannon visuals. - Adjusted the Seeker Drone shoot point. [b]## Fixes[/b] - Fixed a tooltip error with the Random mode button. - Fixed an issue with Recycling an Obstacle that was part of a Rotator leading to an invalid path. - Fixed an issue with the Game Over stats display in Co-op. - Fixed an issue where the End of Wave rewards were flashing every time someone else selected a reward in Co-op. - Fixed an issue with Random mode in Co-op where the game would tell you you had an empty loadout. - Fixed an issue where the Co-op notification wouldn't disappear when entering a Co-op Lobby. - Fixed an issue where you could not re-join a lobby at the end of a Co-op game session. - Fixed an issue where a player trying to reconnect would spam as " joined" in the in-game chat. - Fixed an issue where the Player count of a Co-op lobby wasn't updating when you switched between different custom maps. - Fixed some tooltip errors.