A Mazing Tower Defense where you expand the map layout itself. A huge arsenal of towers and a wide variety of enemies clash in a battlefield that grows to your whims. Engage in single, cooperative, and roguelite gameplay.
[b]## General[/b]
- Orbital Cannon can now manually target.
- Added a visual effect for manually targeting.
- Bosses now have a visual indicator on the minimap.
[b]## Audio[/b]
- Added Discharge Blaster Hit SFX
- Added Marauder SFX.
- Added Architect SFX.
- Added Reverser SFX.
[b]## VFX[/b]
- Another fix to Siphon Cannon visuals.
- Adjusted the Seeker Drone shoot point.
[b]## Fixes[/b]
- Fixed a tooltip error with the Random mode button.
- Fixed an issue with Recycling an Obstacle that was part of a Rotator leading to an invalid path.
- Fixed an issue with the Game Over stats display in Co-op.
- Fixed an issue where the End of Wave rewards were flashing every time someone else selected a reward in Co-op.
- Fixed an issue with Random mode in Co-op where the game would tell you you had an empty loadout.
- Fixed an issue where the Co-op notification wouldn't disappear when entering a Co-op Lobby.
- Fixed an issue where you could not re-join a lobby at the end of a Co-op game session.
- Fixed an issue where a player trying to reconnect would spam as " joined" in the in-game chat.
- Fixed an issue where the Player count of a Co-op lobby wasn't updating when you switched between different custom maps.
- Fixed some tooltip errors.