Ver0.729~0.730

星界远航 Stellar Realm Voyage

A high degree of freedom space shooting game for building spacecraft. Modular editing, building a spaceship like "building blocks". Order, branching, and inheritance of weapons, constructing weapon systems like true 'magic'. Physics based motion systems, diverse, shield, energy systems, and more.

[img]{STEAM_CLAN_IMAGE}/44840719/fbe9a2345759e28f56a35cfc1650951e23c1a7ee.png[/img] 1. In the basic ship editing mode, a template function has been added. Pressing the middle mouse button (pressing down the right joystick) will open the template menu, allowing you to load or save template files. Further optimization of the module coloring in quick edit mode allows for continuous coloring by continuous clicking; there is now a limit on the length of input when saving files. 2. Added stargate function in Voyage mode, allowing for star map teleportation at stargates with low costs; increased costs for star map teleportation at space station; changed from 2 permanent space stations to 1 permanent space station + 1 stargate, sometimes only having a stargate; optimized space station interactions, allowing players to remain near the space station when entering ship editing or technology unlock interfaces. 3. Added various small celestial bodies in Voyage mode, with darker colors for gaseous small celestial bodies. 4. Increased presence of regular fleets in star systems, changed fleet behavior patterns, allowing players to trade with fleets. 5. Players are now allowed to edit their own escort ships. 6. Expanded the scale of star systems, making the distance to the center of a new star system closer upon entry; optimized space station positions to ensure they do not extend beyond the current star system range. 7. Added symmetric triangular ship hulls. 8. Optimized backgrounds, reducing the flicker frequency of star clusters. 9. Enhanced the behavior patterns of some insect modules, increasing the maneuverability of insects. 10. Fixed issues where triggers may not recognize the crystal reinforcement status of some modules. 11. Adjusted font colors in some UI menus to enhance contrast; modified the ship status UI to display a more intuitive ship damage status in the bottom left corner. 12. Added several standard missions. [img]{STEAM_CLAN_IMAGE}/44840719/1099731dcb9deab2d74515205076e33f0538388c.png[/img]