Grab your pickaxe and enter the mines! Search for treasures and fight against other miners in this fast, round-based multiplayer game (up to 10 players over LAN or internet). Comes with a map editor and an addictive single player endless mode where you fight waves of enemy monsters.
[img]https://i.imgur.com/oszp1sx.png[/img]
This version started with the usual bugfixes and other minor tweaks but it quickly developed into something a whole lot more...
One thing that players have occasionally missed from the legendary Mine Bombers is the ever expanding slime. While we didn't make this into a weapon (we're not that evil!) somehow this pink goo made it into the mines for your enjoyment - or annoyance. Feel free to use these in your custom maps also. Speaking of custom maps now you can mix small and large maps in your selected rounds!
Soccer mode (remember that?) has gotten some love with the addition of bots. There's bot goalies and fieldmen and they all get a kick out of running after the ball. It's pretty silly but that's the point!
Also included is a Mouse Lock feature for all you windowed and multiple monitor people. No more accidentally clicking outside the window in your moment of glory!
New
[list]
[*]Map item: Slime barrels
[*]Setting: Window mouse lock (also [F2] in-game)
[*]Soccer: Bots fill in empty player spots
[*]Custom games allow a mixture of small and large maps on rotation
[*]Game Setting: Fast Reloads
[*]Toggle FOW in Sandbox/Preview mode
[/list]
Changes
[list]
[*]Border colour changed in "No Borders" game setting to make it more obvious
[*]Lava spreads faster in confined areas
[*]Reduced damage from own Flamethrower fires
[*]Faster recurring damage from fire, poison and radioactive gas
[*]Custom map selection pages are faster and filters show all maps despite game settings
[/list]
Fixes
[list]
[*]Endless mode co-op can be played solo
[*]Editor: Grid doesn't work properly with Spawns on
[*]Custom Maps: Bridges do not burn that have been placed on top of lava
[*]Custom Maps: Lava sprite change if surrounded by walls
[*]Custom Maps: Lava doesn't go fully on top of open doors (visual change)
[*]Custom Maps: Nasty looking bomb marks on ground
[*]Fire and bombs may end up on top of the borders when using "No Borders" game setting
[*]Player funds may drop below zero
[*]Bombs timer goes behind bottom wall on small maps
[*]Bridges are pre-burned on custom maps if on top of lava
[/list]