ver. 1.0.1.2 - Miners Without Borders

Gun Bombers

Grab your pickaxe and enter the mines! Search for treasures and fight against other miners in this fast, round-based multiplayer game (up to 10 players over LAN or internet). Comes with a map editor and an addictive single player endless mode where you fight waves of enemy monsters.

It's been a while but recent feedback at our Discord channel kicked me into gear for another update. First but not least there was a big GameMaker update that gives performance boosts and fixes issues with high refresh monitors. Primary focus has been on existing features that have been revamped into something better; Zoom is now more customised (and useful) and the Fluctuating Market game setting will now increase or decrease shop prices based on previous round demand (i.e. Popular items become pricey while unpopular ones will see discounts) All new stuff includes the No Borders game setting which allows hopping from one side of the map to the other whenever you cross the map borders. There's also a new special item available from the bones which gives you unlimited ammo (guns only) for that round. For other changes and fixes, see below. Happy holidays and keep on digging! New [list] [*]Game Setting: "No Borders" allows players to wrap from one side of the map to the other [*]Item from Bones: "Infinite ammo" for the round [*]Can exit Shop with Escape [*]Minor Screen transition effect [*]Some gun reload sounds [/list] Changes [list] [*]Zoom has been reworked to be more useful with a wider range of depth levels [*]Game Setting: Fluctuation Market now adjusts prices according to player purchases [*]Shop GUI tweaks [*]Hidden lava will now spread over lava rivers [*]Guns that do not have a magazine require you to reload each bullet/shell (Revolver, Shotgun, Sawed-off, Sniper Rifle, Grenade Launcher) [*]Ice breaking under you is 25% more unlikely [/list] Fixes [list] [*]Speed issues with high refresh monitors (> 60hz) [*]Parts of the Small map borders were not displaying [*]Zoom level resets after closing the Shop, Chat or Exit Game screens [*]"Port Test Failed" message appeared too many times on screen [*]Maps pagination breaks when some filters are used on pages other than the first [/list]