[h3]Gameplay fixes[/h3]
[list]
[*]Fix being unable to move some stuff (such as the stuffed deer)
[*]Fix becoming a zombie then getting trapped in a loop of becoming a zombie
[*]Fix bases unsaving when you leave the area and come back
[*]Reduce save file size
[*]Fix not being able to dismantle stuff when god mode is on
[*]Small performance boost for containers
[*]Disable Q/E inventory navigation (was conflicting with pressing E to close the window)
[*]Fix water being off at school
[*]Fix magazine items having no collision when dropped/placed
[*]Fix 'write' being a use option on some random items like sawdust or kindling
[*]Improved speed of some stat systems
[*]New and improved vehicle networking for multiplayer - should be slightly faster and less laggy
[*]Fix getting stuck in the demo bounds while driving
[*]Fix use options not popping up always when moving an item to a container and clicking on it
[*]Remove some of the weirder bird sounds
[*]Fix possible bugs when someone removes an item from a repair workbench you're looking at
[*]Fix all conditions being additive instead of multiplicative (whoops)
[*]Rename 'speed' to 'speed multiplier' and 'stress' to 'stress multiplier' for conditions
[*]Fix bug with forges/furnaces when loaded from a save game requiring thousands of seconds until the next coal burn
[*]Fix zombies being able to damage bases when base damage is off
[*]Fix small hordes not having any cooldown
[*]Fix washing machine in bar and grill being unwired from water
[/list]
[h3]Crash fixes[/h3]
[list]
[*]Sometimes when becoming a zombie
[*]Sometimes when firing a weapon in multiplayer from far away when something is unloaded
[*]Sometimes when a firearm with an attachment loads in from far away
[*]When driving into an invalid actor
[*]When dismantling a stack of items very fast
[*]When using an item in multiplayer that is in the process of unloading
[/list]
[h3]Known bugs[/h3]
[list]
[*]Unreal DX12 GPU crash: Use DX11 when launching the game
[*]Multiplayer desync (vehicles and characters are in different positions in multiplayer)
[*]Players (rarely) lose all of their skills on death in multiplayer
[*]Conditions sometimes flicker in the top left with Show All Conditions on
[*]Performance problems around dawn
[*]Various smaller issues
[/list]