VEIN 0.014 Hotfix 9 Released

[h3]Gameplay fixes[/h3] [list] [*]Fix being unable to move some stuff (such as the stuffed deer) [*]Fix becoming a zombie then getting trapped in a loop of becoming a zombie [*]Fix bases unsaving when you leave the area and come back [*]Reduce save file size [*]Fix not being able to dismantle stuff when god mode is on [*]Small performance boost for containers [*]Disable Q/E inventory navigation (was conflicting with pressing E to close the window) [*]Fix water being off at school [*]Fix magazine items having no collision when dropped/placed [*]Fix 'write' being a use option on some random items like sawdust or kindling [*]Improved speed of some stat systems [*]New and improved vehicle networking for multiplayer - should be slightly faster and less laggy [*]Fix getting stuck in the demo bounds while driving [*]Fix use options not popping up always when moving an item to a container and clicking on it [*]Remove some of the weirder bird sounds [*]Fix possible bugs when someone removes an item from a repair workbench you're looking at [*]Fix all conditions being additive instead of multiplicative (whoops) [*]Rename 'speed' to 'speed multiplier' and 'stress' to 'stress multiplier' for conditions [*]Fix bug with forges/furnaces when loaded from a save game requiring thousands of seconds until the next coal burn [*]Fix zombies being able to damage bases when base damage is off [*]Fix small hordes not having any cooldown [*]Fix washing machine in bar and grill being unwired from water [/list] [h3]Crash fixes[/h3] [list] [*]Sometimes when becoming a zombie [*]Sometimes when firing a weapon in multiplayer from far away when something is unloaded [*]Sometimes when a firearm with an attachment loads in from far away [*]When driving into an invalid actor [*]When dismantling a stack of items very fast [*]When using an item in multiplayer that is in the process of unloading [/list] [h3]Known bugs[/h3] [list] [*]Unreal DX12 GPU crash: Use DX11 when launching the game [*]Multiplayer desync (vehicles and characters are in different positions in multiplayer) [*]Players (rarely) lose all of their skills on death in multiplayer [*]Conditions sometimes flicker in the top left with Show All Conditions on [*]Performance problems around dawn [*]Various smaller issues [/list]