VEIN 0.014

[previewyoutube=oTz-BnZm9mA;full][/previewyoutube] [h2]Features[/h2] [list] [*]Improve bullet networking in multiplayer [*]New weapon aim system - recoil instead of aim cone [*]Demo bounds volume: add a wall to the edge of the map [*]Sheds and outdoor areas added to Redford and Saranac backyards [*]Teacher occupation added [*]Add hordes, triggered by loud noise, corpses, groups... [*]Add gameplay settings (from new game) to admin menu [*]New scent system - can smell the area around you, so can zombies [*]New blood/gore impact effects [*]Redford Community Center completed [*]New axe animations [*]Admin menu additions: lock/unlock, remove AI, super jump, super speed, teleport to POI, heal player, heal everyone, add/remove XP, add/remove admin permissions, spawn zombie [*]Item locking: prevents 'transfer all'/'take all' from moving the item [*]Bus garage added to Saranac [*]Don't pop up 'Perk Available' notification if there are in fact none available [*]Character creation filled out with the remainder of occupations, uniquenesses [*]Items blocking zombies now get attacked by the zombie [*]Cookbooks and recipes added [*]Wiring system - ability to build and wire up electronics, generators, batteries [*]Buildable gas generator and solar panel [*]New physics systems to prevent hitching during level streaming [*]Turn off radios on players by default (aka, prevent loud white noise on spawn) [*]You can now empty fuel/gas tanks (as in containers, not vehicle gas tanks) [*]Reduce the loudness of glass breaking [*]Broken glass only damages fleshy things [*]Buildable large battery to store power [*]Reduce size of save games, particularly large ones [*]Buildable fridge and freezer [*]Add seared deer, wolf, fox recipes [*]Add /a command to chat to admins [*]Add superadmins (aka admins that can grant/remove admin permissions) [*]Add badges to the scoreboard for admins, superadmins [*]Admins can server mute players [*]Wind Up perk now has the same amount of power as the base throw force [*]Add search bar to server browser [*]Admins can now view names/IDs of people who wrote on notepads [*]Update new features into The Farm [*]Nerf alcohol poisoning rate [*]Location based zombies (medical zombies in medical areas, firefighters in fire departments, hazmat zombies etc.) [*]Chat is now logged to server logs [*]Open Journal is now key rebindable [*]Add chef outfit assets [*]Road physics is way smoother (no more floating cars/people) [*]Getting fat/thin is now considerably slower [*]Add functionality for clothes washers to function like dryers [*]Ingots now have non-placeholder meshes [*]Warning when trying to bind a key to something occupied already [*]Password entries are now obscured [*]Rebalanced most XP gains [*]Some cooked food grants XP boosts [*]Reduce firefighter outfit heat contribution [*]Get XP when you cook something successfully, not just when you make it [*]Increase tree render distance [*]Firearms, magazines now load actual bullet items instead of just a number [*]New build object meshes [*]Add disclaimer for grass distance on the settings menu [*]Add vehicle damage limiter to prevent dying from sitting in a vehicle in multiplayer [*]Crafting rework/rebalance/redo [*]Add melting points to copper, electrical scrap, aluminum ingot, aluminum foil [*]Dismantling an item now adds it to the inventory you dismantled it from - not just your inventory [*]Increase the minimum speed to get panicked while driving [*]You can now use any trash container (dumpster, garbage bin, etc) to dispose items [*]Better UC radius material [*]You can now sleep on ambulance stretchers [*]Disabled the ability to pick code-locked doors [*]Significantly increase lighter spawn rate [*]You can see yourself on any map if you have a GPS equipped at all [*]Add shooting target buildable - get XP from shooting it from a distance [/list] [h2]Bugfixes[/h2] [list] [*]Fix flashlight not turning on if its off in your inventory [*]Fix fan sound defaulting to emergency broadcast (? how did this happen) [*]Fix not being able to drink out of toilets and urinals (you filthy animal) [*]Fix flashlight priority not having effect [*]Fix medical menu not always displaying conditions [*]Fix occupation description overflowing sometimes in character creation [*]Fix shift-clicking workbench items duplicating them [*]Fix overstuffed fridge on farm exploding items out of it when you open it [*]Fix power boxes and sinks not networking after a save game is loaded [*]Fix crash smelling empty fuel tank [*]Fix some junk giving you screws on dismantle when it shouldn't (e.g. tin can) [*]Fix clock not being placeable on wall [*]Fix vehicle engine sound automatically playing if you're not close to the vehicle [*]Fix locks not saving properly [*]Fix nameplate for currency items displaying the amount twice [*]Haircut dialog now starts on the correct hair [*]Fix jacket slot not being clickable [*]Fix some item duplication exploits [*]Fix some vending machines appearing on when there is no power [*]Fix reset keybindings button doing nothing [*]Fix receiving consciousness damage and concussions when PvP is off [*]Fix stove sizzling sound not playing in multiplayer [*]Fix animals not receiving appropriate limb-scaled damage (headshots didn't count, now they do) [*]Fix help menu links all going to the same thing [*]Fix admin menu undoing godmode, flight etc. when the admin menu is opened [*]Fix some clothing clipping [*]Fix furniture continuing to travel with vehicles they were placed on [*]Fix TVs, etc. that you move to your base not saving [*]Fix lockpick dialogue clipping into doors, walls etc. [*]Fix lockpicks being consumed twice [*]Fix not being able to shift-click results from workbenches [*]Fix notepads not word-wrapping [*]Fix some textures being really low-res [*]Fix plant growth not taking into account the time multiplier [*]Fix seeing plant window if the plant was just harvested in multiplayer [*]Fix food, water in containers not properly adjusting to room temperature [*]Fix preset scalability setting not working in non-English [*]Fix some animal animation issues [*]Fix zombies being able to knock your pants off [*]Fix not being able to place or move stuff while in god mode [*]Fix facial hair not changing color [*]Fix some use options being too wide and breaking the UI [*]Fix weight limits causing car batteries to explode out of boxes when you open them [*]Fix foliage setting not affecting some trees/grass [*]Fix some food and drink starting frozen [*]Performance improvements, multiplayer fixes, bug and crash fixes across the board [/list] [h2]Breaking Changes[/h2] [list] [*]Firearms and magazines will be invalid and will need to be reloaded with new bullets. 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