[previewyoutube=oTz-BnZm9mA;full][/previewyoutube]
[h2]Features[/h2]
[list]
[*]Improve bullet networking in multiplayer
[*]New weapon aim system - recoil instead of aim cone
[*]Demo bounds volume: add a wall to the edge of the map
[*]Sheds and outdoor areas added to Redford and Saranac backyards
[*]Teacher occupation added
[*]Add hordes, triggered by loud noise, corpses, groups...
[*]Add gameplay settings (from new game) to admin menu
[*]New scent system - can smell the area around you, so can zombies
[*]New blood/gore impact effects
[*]Redford Community Center completed
[*]New axe animations
[*]Admin menu additions: lock/unlock, remove AI, super jump, super speed, teleport to POI, heal player, heal everyone, add/remove XP, add/remove admin permissions, spawn zombie
[*]Item locking: prevents 'transfer all'/'take all' from moving the item
[*]Bus garage added to Saranac
[*]Don't pop up 'Perk Available' notification if there are in fact none available
[*]Character creation filled out with the remainder of occupations, uniquenesses
[*]Items blocking zombies now get attacked by the zombie
[*]Cookbooks and recipes added
[*]Wiring system - ability to build and wire up electronics, generators, batteries
[*]Buildable gas generator and solar panel
[*]New physics systems to prevent hitching during level streaming
[*]Turn off radios on players by default (aka, prevent loud white noise on spawn)
[*]You can now empty fuel/gas tanks (as in containers, not vehicle gas tanks)
[*]Reduce the loudness of glass breaking
[*]Broken glass only damages fleshy things
[*]Buildable large battery to store power
[*]Reduce size of save games, particularly large ones
[*]Buildable fridge and freezer
[*]Add seared deer, wolf, fox recipes
[*]Add /a command to chat to admins
[*]Add superadmins (aka admins that can grant/remove admin permissions)
[*]Add badges to the scoreboard for admins, superadmins
[*]Admins can server mute players
[*]Wind Up perk now has the same amount of power as the base throw force
[*]Add search bar to server browser
[*]Admins can now view names/IDs of people who wrote on notepads
[*]Update new features into The Farm
[*]Nerf alcohol poisoning rate
[*]Location based zombies (medical zombies in medical areas, firefighters in fire departments, hazmat zombies etc.)
[*]Chat is now logged to server logs
[*]Open Journal is now key rebindable
[*]Add chef outfit assets
[*]Road physics is way smoother (no more floating cars/people)
[*]Getting fat/thin is now considerably slower
[*]Add functionality for clothes washers to function like dryers
[*]Ingots now have non-placeholder meshes
[*]Warning when trying to bind a key to something occupied already
[*]Password entries are now obscured
[*]Rebalanced most XP gains
[*]Some cooked food grants XP boosts
[*]Reduce firefighter outfit heat contribution
[*]Get XP when you cook something successfully, not just when you make it
[*]Increase tree render distance
[*]Firearms, magazines now load actual bullet items instead of just a number
[*]New build object meshes
[*]Add disclaimer for grass distance on the settings menu
[*]Add vehicle damage limiter to prevent dying from sitting in a vehicle in multiplayer
[*]Crafting rework/rebalance/redo
[*]Add melting points to copper, electrical scrap, aluminum ingot, aluminum foil
[*]Dismantling an item now adds it to the inventory you dismantled it from - not just your inventory
[*]Increase the minimum speed to get panicked while driving
[*]You can now use any trash container (dumpster, garbage bin, etc) to dispose items
[*]Better UC radius material
[*]You can now sleep on ambulance stretchers
[*]Disabled the ability to pick code-locked doors
[*]Significantly increase lighter spawn rate
[*]You can see yourself on any map if you have a GPS equipped at all
[*]Add shooting target buildable - get XP from shooting it from a distance
[/list]
[h2]Bugfixes[/h2]
[list]
[*]Fix flashlight not turning on if its off in your inventory
[*]Fix fan sound defaulting to emergency broadcast (? how did this happen)
[*]Fix not being able to drink out of toilets and urinals (you filthy animal)
[*]Fix flashlight priority not having effect
[*]Fix medical menu not always displaying conditions
[*]Fix occupation description overflowing sometimes in character creation
[*]Fix shift-clicking workbench items duplicating them
[*]Fix overstuffed fridge on farm exploding items out of it when you open it
[*]Fix power boxes and sinks not networking after a save game is loaded
[*]Fix crash smelling empty fuel tank
[*]Fix some junk giving you screws on dismantle when it shouldn't (e.g. tin can)
[*]Fix clock not being placeable on wall
[*]Fix vehicle engine sound automatically playing if you're not close to the vehicle
[*]Fix locks not saving properly
[*]Fix nameplate for currency items displaying the amount twice
[*]Haircut dialog now starts on the correct hair
[*]Fix jacket slot not being clickable
[*]Fix some item duplication exploits
[*]Fix some vending machines appearing on when there is no power
[*]Fix reset keybindings button doing nothing
[*]Fix receiving consciousness damage and concussions when PvP is off
[*]Fix stove sizzling sound not playing in multiplayer
[*]Fix animals not receiving appropriate limb-scaled damage (headshots didn't count, now they do)
[*]Fix help menu links all going to the same thing
[*]Fix admin menu undoing godmode, flight etc. when the admin menu is opened
[*]Fix some clothing clipping
[*]Fix furniture continuing to travel with vehicles they were placed on
[*]Fix TVs, etc. that you move to your base not saving
[*]Fix lockpick dialogue clipping into doors, walls etc.
[*]Fix lockpicks being consumed twice
[*]Fix not being able to shift-click results from workbenches
[*]Fix notepads not word-wrapping
[*]Fix some textures being really low-res
[*]Fix plant growth not taking into account the time multiplier
[*]Fix seeing plant window if the plant was just harvested in multiplayer
[*]Fix food, water in containers not properly adjusting to room temperature
[*]Fix preset scalability setting not working in non-English
[*]Fix some animal animation issues
[*]Fix zombies being able to knock your pants off
[*]Fix not being able to place or move stuff while in god mode
[*]Fix facial hair not changing color
[*]Fix some use options being too wide and breaking the UI
[*]Fix weight limits causing car batteries to explode out of boxes when you open them
[*]Fix foliage setting not affecting some trees/grass
[*]Fix some food and drink starting frozen
[*]Performance improvements, multiplayer fixes, bug and crash fixes across the board
[/list]
[h2]Breaking Changes[/h2]
[list]
[*]Firearms and magazines will be invalid and will need to be reloaded with new bullets.
[/list]