v3.0.0.5 patch

Project Malice

An isometric roguelike third-person shooter about a ruined Earth and the unending chaos engulfing it. Fight hordes of the infected, gather loot, make allies, traverse spacetime, and venture into the depths of what we could've prevented.

- loot thieves now start off with multiple items and will drop one when hit - fixed certain items having incorrect descriptions - fixed loveknight's palace and nothing increasing the sublevel count when returning to the gardens - fixed some stylish actions not giving style points if style flair is disabled in settings - general bug fixes & minor adjustments small patch based on some recent feedback, apparently there's an issue with loot thieves not dropping items if they're only carrying one item and i tried fixing it but it just... didn't want to be fixed? i even rewrote the code for how data is stored and that still didn't fix it, so i'm just not going to bother and just had them start off with more items also it's october now so pumpkins will appear in the refuge ooOOOoooooOOooo spooky!!