v2.6.0.2 patch

Project Malice

An isometric roguelike third-person shooter about a ruined Earth and the unending chaos engulfing it. Fight hordes of the infected, gather loot, make allies, traverse spacetime, and venture into the depths of what we could've prevented.

-added floor keys +pick them up to advance to the next floor +floor keys will appear after you've completed a main area once +they will not appear with Kindness active or during Vibe Trials -made npc interactions (smooching, butt slapping, etc.) less finnicky -added more smooching -fixed super jump bug -final boss sets you to your base health +this fixes final boss instakilling you if you sacrificed a lot of hp and are alive solely by items -fixed venice & florence clones appearing upon getting pacified -fixed some npcs getting cloned in safe areas -fixed palette getting reset when re-entering refuge -fixed sentry turret aiming at emily -minor visual adjustments & bug fixes [img]{STEAM_CLAN_IMAGE}/42997500/ed4c986822ebed5f7f5f29be1cf67d8fdba55655.png[/img]