V20.0.0 Update & Patch Notes

[b]New Zones (Full Loot):[/b] - Zone 1J - Zone 1P [b]New Dungeons (Full Loot):[/b] - The Heart - The Tainted Cathedral - The Great Forge [b]New Monsters:[/b] - Oathsworn Champion - Oathsworn Cleric - Forsworn Deathlord - Hydrogoop - Water Elemental - Alpha Frostwolf - Runic Polar Bear [b]Imbuer:[/b] - Light Imbuer (Divine and Discipline) [b]Minigame:[/b] - Dahl'nir Ascension Tower [b]Guilds:[/b] - Faith Guild - Light Guild [b]Music:[/b] - 10x New Music [b]Spell Types:[/b] - Explosive Ball - Explosive Snake - Explosive Grenade [b]Heartless Relics Chest:[/b] - 12x Heartless Weapon Relics [b]New Weapons:[/b] - Blessed Weapon Mechanics - Heartless Weapon Mechanics - 79x New Weapons [b]New Quests:[/b] - 20x New Quests [b]New Items:[/b] - 10x New Items - 4x New Books - 4x New Potions [b]Fixed Bugs:[/b] - Mute Status not muting players that are currently talking - Some spelling mistakes in books - Crit stat calculation processing - Item Scanner description on staves - Bug that allowed flight in dungeons - Crystal bug when going invisible - Loadpebble/Crystal disarm bug [b]Changes:[/b] - One Life now gives +1% Damage bonus per level (prev +2%) - Glaciate potency reduced to 10% per stack (prev 15%) - Poison potency reduced to 15% per stack (prev 20%) - Default view distance set to High (prev Med) - The Accursed Keep is now a full loot zone - Forsworn are now high risk monsters - Snow zones brightness increased - Several guild donation exp reward values increased - Items and Spells that are now achievable in the world removed from pre-alpha room - Elemental ranged projectiles now have different impact SFX - Crossbows and Bows now deal between 75% and 100% base damage per shot (Prev always 100%) - Wind Armour now blocks Slow and Knockup - Motes have received a visual revamp