v1.5.2 - Bug fixes and improvements

Devil Slayer - Raksasi

Devil Slayer - Raksasi is a top-down action game with procedurally generated dungeons, profound roguelike elements, and intuitive soul-like fighting. It's a fair and challenging game, dodging, timing, striking, you need to master them all to fight your way out of this cursed world.

[img]{STEAM_CLAN_IMAGE}/34710785/98adf9ba5b1fd3751b9535b2bdd4aa85cf56da91.jpg[/img] [h1]# Adjustments[/h1] - Increased the gravitational force of Jehoshaphat's Spiral Blast. - Shortened the wind-up time of the first hit in Kharoum's basic attack combo in the DLC. - Enemies in the Darkness Challenge will no longer get the Heartbane Maggot. [h1]# Bug Fixes[/h1] - Fixed an issue where Jehoshaphat's Spiral Blast explosions could miss enemies in terrain edge areas. - Fixed various relic effect problems relating to the Sanguine Soul Converter. - Fixed an issue where the game could get stuck when Byleth dies and is revived via the Divine Revival after defeating a boss in the Boss Rush. - Fixed an issue where a persistent empty health bar could remain on the screen after killing a boss with the Mouse Spirit while holding the Eye Devourer's Pupil. - Fixed an issue where the game could get stuck when defeating a boss with spirit pets. - Updated Jehoshaphat's weapon description based on player feedback. - Fixed an issue with the conversation order when interacting with the "Artifact Restoration" book. - Fixed some script errors. [h1]# User Interface[/h1] - Display the current level of the Darkness Challenge on the main screen status icon bar and the results screen. [h1]# Localization[/h1] - Fixed English text issues based on player feedback.