v1.3.2 Patch Notes

Potion Permit

Moonbury's residents need healing, and you're the best chemist around! With your trusty tools, a brewing cauldron, and a canine companion at your side, you'll need to diagnose symptoms, gather ingredients, brew potions, and cure ailments in this open-ended sim RPG.

Update: New romanceable characters (Helene and Victor) New arcade mini-games New side quests and events Updated patients' body parts terminology for better UX purposes Rework delete files user interface to prevent player accidentally deleting save file Bug Fix: Fixed restricted element display information while brewing certain potions Fixed carry over save for Leano's friendship quest Fixed multiple new recipe notification unlocked after loading game Fixed control issue navigating between recipes when displaying restricted elements Fixed bushes collider between Myer and Dev/Dan's house Fixed missing cooking recipes: Ginseng Soup and Omelet Fixed carry over save for Ginseng Soup and Omelet cooking recipes Excluded several events that previously related to progression bar within save data Fixed overlapping text from other NPCs within Martha's friendship event Adjusted some body part diagnose point locations Fixed carry over save for Mariele's friendship quest Fixed ginseng soup UX that mistakenly unlock recipe state Fixed character assets glitch Fixed player end position within Landslide Quest Fixed cooking recipe display when is not yet unlocked Fixed minor mouse bug on dog finding NPC Fixed dog Find NPC located on the second floor Fixed dog cannot find NPC Fixed button display problem while shop pop-up displayed Fixed legend didn't show up within photo album user interfaces Fixed tutorial journal showing the wrong button Fixed overlapping tilemap in the Glaze Iceberg Fixed skipped dog's digging interaction during finding NPC Fixed quest tracking position within world map Adjusted text box characters limit in world map Adjusted UX within quest notification specifically after an event Expanded size button confirmation within pop-up UI Fixed Helene character missing sprite Fixed beach umbrella clipping issue Expanded HUD text box character limit Adjusted inventory text box character Adjusted NPC image within quest complete pop-up Fixed graphic glitch near Primerose Sail Fixed point of light graphic glitch within world map Fixed ellipsis within German languages Fixed several missing and misplacement tutorial Fixed reset state quest hint within cauldron Adjusted furniture edit mode user interfaces for better UX Fixed character stuck after NPC interaction Fixed fast travel point name within World Map Fixed overlapping text buttons during diagnosis Fixed carry over save for exploited desert quest Fixed arrow cursor display within bulletin board Fixed pie position within Mercy's friendship event Fixed overlapping NPC image within diagnose complete Adjusted font size within note display to prevent exceeding text within certain languages Fixed dialog box clipping issues within certain area Adjusted text character limit within mini-game Adjusted text character limit within news board whenever there's no active quest Expanded camera confiner size within Town Hall 1F Adjusted table collider within Town Hall 1F Adjusted symptom layout to prevent exceeding text within certain language Adjusted text title issue within obstacle user interface Fixed control input detection issues while the state of the game is inactive Adjusted several pop-up layering problems when interacting with objects Adjusted text for key binding notification Fixed arcade machine object pixel unit Fixed cursor issues after the research mini-game has been completed Fixed cutscene loading screen that sometimes causing image flickering Fixed Dog NPC search interrupted while digging