Update - Patch 1.09

Potion Permit

Moonbury's residents need healing, and you're the best chemist around! With your trusty tools, a brewing cauldron, and a canine companion at your side, you'll need to diagnose symptoms, gather ingredients, brew potions, and cure ailments in this open-ended sim RPG.

Happy Monday, Chemists! Today, we are excited to bring to you version 1.09 of Potion Permit! Almost two months after release, we are still working hard to tackle any issues and bugs that have been reported to us. Thank you so much for your support, we couldn't have done this without you and we have got many more exciting things coming your way! [u]See below for the full patch notes: [/u] [b]v. 1.09[/b] (edited) - Fixed Moon Brooch cash machine layering - Fixed Japanese text display - Fixed the minimap icon display - Fixed some Meadow Range object collisions - Fixed a cooking bug that caused multiple ingredients to be used - Fixed the room editor displaying keyboard icons when using a controller - Fixed a rogue arrow displaying on the settings menu - Fixed the mouse cursor sprite - Fixed the inventory cursor displaying during recipe selection - Simplified the messaging when lacking resources - Changed terminology for controls - Added an "exit blocked" message in the room editor - Removing a bed will no longer pause the room editor - Fixed daily romance dialog - Fixed Helene's friendship event 1 text in all languages - Fixed the group dialog between Socellia and Russo - Removed a dummy shop item - Fixed an issue with changing the journal quest target with keyboard/mouse - Updated the patient satisfaction bar - Fixed a bug where Dev and Dan appeared in the bathhouse together - Fixed the Majestic Horn location in the journal - Fixed the Mountain Ox location in the journal - Fixed a time formatting issue - Fixed a time display after death issue - Fixed a bug resetting the bulletin board - Fixed a bug reassigning an event delay - Fixed a bug carrying over demo progress - Fixed a bug with journal notifications - Adjusted the minigame score counter alignment - Fixed an angry dialog bug caused when spamming confirm and cancel inputs - Added mounds around town - Fixed Derrek and Dean's house chair - Polished interior camera - Balanced the pricing of worms - Added mouse control during the church minigame - Fixed a bug during Martha's friendship quest - Fixed the dog tracking tutorial - Fixed the bulletin board description for Russo's friendship event 2 - Fixed Matheo's house interior - Fixed a camera shake bug - Fixed leaf particle displays - Added additional information to find Dev/Dan - Fixed enemy transparency - Fixed HP/Stamina bar not filling to full - Fixed the HP/Stamina bar warning color after eating food - Fixed the "pin quest" text display in the journal - Fixed the tree stump display - Fixed the dog clipping around Dean and Derrek's house - Updated the dog friendship bar display - Adjusted apple selling price - Fixed corn's location in the journal - Fixed Socellia's friendship event dialogue - Fixed Clinic upgrade 3 dialogue - Fixed the arcade interior camera - Fixed the journal display after changing the game language - Fixed an unmatched control prompt (on console) - Fixed the carpenter list not refreshing prices after a purchase - Fixed Matheo's friendship event 3 trigger and description - Fixed Koblin Mage's location in the journal - Fixed name display in the credits (for GodSpeed Games) - Adjusted character limits for Simplified Chinese, Japanese, and Korean - Fixed an issue where time was not paused after upgrading at the carpenter or blacksmith - Fixed an issue where the navigational arrow was missing on tutorial pop ups - Fixed an issue where the navigational arrow was missing in the journal