An experimental 2D-shooter with the elements of a horror game. D'lirium brings together some mechanics back from 90s classics. Non-linear levels, search for the keys, violence and a lot of other things. Including the colourful ponies.
[list]
[*]A critical bug related to starting one of the endings has been fixed again.
[*]Fixed game crash when slime hits crystals.
[*]Fixed incorrect trigger size of new secret area in pandemonium.
[*]Changed the prefix in names of custom character loaded from Workshop.
[*]Changed the texture of the secret area trigger in developer mode.
[/list]