Dream Tactics is a GBA-styled strategy RPG with cunning card combos and deep character customization. Pick your party, manage cards to create unique playstyles, and outsmart hordes of pillows in turn-based combat to save the Dream World from its inevitable collapse.
[img]https://i.imgur.com/iwu6F64.png[/img]
[h2]General[/h2]
[h3]Added a new Nightmare difficulty level[/h3]
[list]
[*]Nightmare difficulty now replaces Hardcore difficulty.
[*]Nightmare is substantially harder, and is meant for players who found Hard too easy.
[*]Existing save files can switch to Nightmare difficulty in the Options menu.
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[h3]Added a Standard or Hardcore game mode selection[/h3]
[list]
[*][b]Standard[/b]: Units will respawn after being defeated in combat.
[*][b]Hardcore[/b]: Units cannot be used again after being defeated in combat (aka. perma-death).
[*]Previous saves made on the old Hardcore difficulty will now use the new Hardcore game mode.
[*]Saves made on the new Hardcore mode will have a purple heart on their save file.
[*]Standard or Hardcore modes can only be selected when making a New Game, and cannot be changed later.
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[h2]Enemies[/h2]
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[*]Reduced enemy difficulty in the third fight of the Dew Meadows.
[*]Increased the chest time in the fight to the right of the town in the Dew Meadows.
[*]Increased the chest time in the secret fight in the Coral Oasis.
[*]Increased the chest time in the fight above the maze in the Kingdom of Grandia.
[*]Moved a Bomb Pillow in the first Colosseum fight.
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[h2]Cards[/h2]
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[*][b]Detonate Pillow[/b][list]
[*]No longer increases in damage per debuff type on the Pillow by default.
[*]This effect has been moved to [b]Miniature Coffin[/b].
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[*][b]Cascading Frost[/b][list]
[*]Increased INT scaling from 120 to 140.
[*]Reduced Area of Effect from 3 to 2 tiles.
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[*][b]Fire Trap[/b][list]
[*]Increased duration from 3 to 5 turns.
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[*][b]Ice Trap[/b][list]
[*]Increased duration from 3 to 5 turns.
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[h2]Equipment[/h2]
Added three new items to the Tier 5 shop:
[list]
[*][b]Bottled Fairy[/b]
[*][b]Spiked Sallet[/b]
[*][b]Mirror Shield[/b]
[/list]Check them out in-game to see what they do!
[list]
[*][b]Heart Bracelet[/b][list]
[*]Now applies [b]Stim[/b] to enemies that already have [b]Charm[/b].
[*]Reduced MP gained from 2 to 1.
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[*][b]Spotter's Scope[/b][list]
[*]Increased INT and DEX scaling to 100.
[*]Now sets [b]Snipe[/b] to always have 5 range.
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[*][b]Retaliator[/b][list]
[*]Now always activates when dodging an attack.
[*]Reduced DEX scaling from 150 to 140.
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[*][b]Glass Platemail[/b][list]
[*]Reduced HP gained from 50% to 40%.
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[*][b]Miniature Coffin[/b][list]
[*]No longer inflicts all debuffs to adjacent enemies when detonating a Pillow.
[*]Instead, it now provides 40% more damage per debuff type on the Pillow.
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[h2]Bug Fixes[/h2]
[list]
[*]Fixed a bug where Steam Achievements were not being awarded when launching the game without an internet connection.
[*]Fixed a bug where enemy damage forecasting was incorrect on Easy and Medium difficulties.
[*]Fixed a bug where [b]Retaliator[/b] did not attack friendly units when used with [b]Friendly Fire[/b].
[*]Fixed a translation error with [b]Shadow's Blindfold[/b] in Simplified Chinese (thanks vtxtune!)
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