v1.2.1 Patch Notes

Frontier: Battle Royale

The battle is on the Frontier. Be the last man alive. Stay in the zone. Survive. Kill. Win.

I have rolled out an important patch for Frontier: - Fixed bots not moving to safe zone when inside the zone - Altered the look of the following UI's: SpectatorWidget, PostMatchWidget. - Decreased movement speed when walking, aiming, crouching, and sprinting from 600, 300, 350, and 775 respectfully to 550, 250, 300, and 750. This change is to balance the overall movement speed as to me it felt like the character was a bit too fast. Note that the sliding speed has not been changed (still at 800-1000, depening if you are sliding down a slope) - Added a FireRate timer between shotguns, thus disabling the ability to double-pump - Pump Shotgun now has 5 in the clip with a shotgun reload as opposed to the 1 in the clip with a short reload. A gunplay montage is still being played in between shooting the Pump Shotgun - Bots now drop a med kit occasionally every 10-30 seconds or so, to heal them up and make fighting them more challenging as they have more health - Bots weapon spread has been increased and randomized, to prevent pin-point accuracy from them in some cases (was X: -1.5 to 1.5 Y: -0.5 to 0.5 / now X: -2.0 to 2.0 Y: -1.0 to 1.0) - Weapon attachments are now random if you select the "Random" (formerly "Empty") attachment, and it will be randomized every single time you equip and switch a weapon - Adjusted the spectator camera to be 60 units more vertical to enhance spectator visibility