v1.0.4 Hotfix 1 Patch Notes

Dream Tactics

Dream Tactics is a GBA-styled strategy RPG with cunning card combos and deep character customization. Pick your party, manage cards to create unique playstyles, and outsmart hordes of pillows in turn-based combat to save the Dream World from its inevitable collapse.

[h2]Balance[/h2] [list] [*] Reduced difficulty of Dream Eater, specifically: [list] [*] Lowered his final phase HP by 20%. [*] Increased the stack count of Doom from 6 to 9. [*] Adjusted the variety of enemies and their stats in certain phases. [/list][*] Reduced the HP scaling of one of the Coral Oasis bosses by 20%. [*] Slightly reduced the difficulty of enemy spawns near the end of the Crystal Caves boss fight. [*] Slightly increased enemy difficulty in the first few fights of the Dew Meadows. [/list] [h2]Art Improvements[/h2] [list] [*] Polished a variety of pillow profiles. [*] Fixed collision issues on various levels that previously caused players to get stuck. [*] Improved the sorting behaviour of players underneath roofs in the Crystal Caves. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a variety of crashes when loading in-combat saves. [*] Fixed a crash caused by Grenade Pillow using Flashbang in certain situations. [*] Fixed a crash when trying to unequip a Dream Fragment while playing the game in Japanese. [*] Fixed a bug where units with Phasing could get removed from combat when traps triggered underneath them. [*] Fixed a bug where the incorrect amount of EXP was being awarded. [list] [*] All existing save files will be automatically updated to the correct EXP & Level values. [*] Completing all of the fights will now bring units to level 50. [/list][*] Prevented a crash when using Flint Axe or Fire-starter Suit in complex scenarios. [/list]