v1.1.3 Patch Notes

Deus Novum

Deus Novum is the god game you've been waiting for. Cast miracles with the power of your villager's prayer, train your creature to behave or misbehave, build elaborate villages, and fight back against the forces of evil.

Hey guys. today's patch adds a lot of sounds, improvements to the visuals, performance improvements, and many other things. Villagers can now spawn in a far greater variety. They now have 4 hair colors, beards, hair with variable length, and will now show their age with gray or graying hair. [img]{STEAM_CLAN_IMAGE}/42697297/8063766dd659c0457667cbf32cfbb76add83d492.png[/img] A new setting allows you to see how much damage is being done via a text popup [img]{STEAM_CLAN_IMAGE}/42697297/2fd45aa4fdaf67a958f91b22b66b80d5fd3974c1.png[/img] Changes: Made creature able to look at player when performing some actions Added message when villager dies by being eaten alive Increased size of burning grass around creature when they are on fire Improved creature avoidance of trees on fire Made creature react more to seeing player Improved creature look AI Added setting to disable flash of color when buildings, creatures, and lifeforms are damaged Added voice volume setting Frozen characters now take more physical damage Added human pain sounds Added human death sounds Added human screaming sounds Added message when child is born in your villages Added goblin and capgoblin pain sounds Added goblin and capgoblin death sounds Added goblin and capgoblin screaming sounds Added goblin and capgoblin laugh sounds Added hobgoblin pain sounds Added hobgoblin death sounds Added hobgoblin screaming sounds Added hobgoblin laugh sounds Added wolf pain sounds Added wolf death sounds Added impact sounds to collisions Added cyclops creature anger sounds Added turtle creature anger sounds Saving optimizations Added more creature eating sounds Added villager eat from pile animation Added villager eat from inventory animation Added villager eating sounds Villagers can now have black, brown, blonde, or red hair Added graying hair to villagers as they age Villagers now shrink as they age past 40 Made villager meshes and texture change with old age Human villagers hair length now varies Male villagers can now be bald Male villagers can now have beards(with varying length) Villagers can now have brown, blue, green, or hazel colored eyes Characters with multiple meshes are now automatically combined, increasing performance Added wind and physics movement to creature fur Added wind movement to animal fur Added wind movement to villager hair Added age to human tooltip Added popup damage text whenever something takes damage(Enable in settings. Disabled by default) Improvements to some LOD models Added camera shake to creature attacks Added camera shake to forceful physics collisions Added setting to adjust or disable camera shake Physics damage is no longer capped at 100 per hit, instead determined by weight of the object Added warning message when player tries to interact while time is paused Added strength requirement when creature tries to pick up objects based on mass Made trees mass set by the amount of wood they have left Made trees shrink when harvested by villagers Made rocks mass set by their size Added current stat value to creature stats tooltips Added fire sounds to creatures on fire Added fire sounds to fire trails left by fireballs Improvements to orsus intro cutscene Improved rain/storm miracle rain visuals Performance improvements Fixes: Fixed goblins continuously hammering when interrupted while building Fixed goblins continuously crafting when interrupted while working Fixed creatures not learning to extinguish themselves Fixed evil creature not responding to changes in there environment quickly Fixed cyclops facing backwards when relaxing in nest Fixed healers trying to heal dead villagers Fixed strength miracle color Fixed clicking creature icon not moving camera to creature Fixed some mesh clipping issues Fixed some garbage collection lag spikes Fixed fireball sound and particles playing when game is paused Fixed building fire sound playing when game is paused Fixed rain sound and particles playing when game is paused Fixed tornado sound playing when game is paused