v1.0

Brawl Tactics: Origins

Brawl Tactics: Origins fuses deck-building roguelikes and the tactics RPG genre like never before - lead your units, collect valuable trinkets and cast powerful spells to ensure victory!

[b]The Early Access is finally coming to an end, after 1 year and 2 months and dozens of updates![/b] The game will still receive updates, albeit at a slower pace. I'll still be monitoring all feedback, so please let me know if you have any suggestions to improve the game! [b]Thank you for playing and for the support! Be sure to stay tuned for the future projects I release![/b] [h1]Highlights[/h1] [list] [*] [b]11 new achievements have been added to the game, one for each challenge![/b] [*] [b]The amount of crystals you have can now be seen in the Pause Menu.[/b] [*] Cards offered after ending combats no longer offer +20 crystals on pick up when you already had that card in your deck. [/list] [h1]Bug fixes[/h1] [list] [*] [b]Bug fix[/b]: When you hover over a unit, structure or battle item during combat and press spacebar to end the turn, the stats UI now fades out correctly. [*] [b]Bug fix[/b]: The Level Up UI wasn't always centered in the screen. [*] [b]Bug fix[/b]: Class Level 1 and Class Mastery 1 no longer count for the total progress indicator. [/list]