v0.915-0.916-0.917

Marble Combat

Marble combat is a physics based multiplayer game for 2 - 8 people. Players compete as magical marbles racing and fighting to dominate capture points and collect power ups.

Hello. Below are the bulk patch notes for the versions 0.915-0.916-0.917. [h1] Bugfixes [/h1] - In-game chat is now enabled (0.915) - Fixed an issue that makes players be unable to control their marbles under certain host configurations (0.915) - Fixed an issue where marbles are uncontrollable in Marballs game mode due to the above change (0.916) [h1] Balance [/h1] [h1] Tremor [/h1] - Tremor intensity multiplier changed from 1500 to 5000 [h1] Hookshot [/h1] - Hookshot now pulls you to the object instead of the location, meaning if you use hookshot on a moving object, you will move to it instead of where you targeted. - Hookshot can no longer pull you to empty-mid air locations - Hookshot Gyro Power cost increased from 50 to 65 [h1] Explosion [/h1] - Explosion no longer gives immunity to the user from Explosion-Like effects (Explosion, Hammer, Blinding Light) - Explosion Gyro Power cost increased from 50 to 70 [h1] Thunder [/h1] - Thunder initial duration decreased from 5 seconds to 2.5 seconds (Still is affected by diminishing returns mechanic) - Thunder Gyro Power cost increased from 50 to 60