Marble combat is a physics based multiplayer game for 2 - 8 people. Players compete as magical marbles racing and fighting to dominate capture points and collect power ups.
Alrighty,
After fixing a few bugs in the server by paying the cost of getting some negative reviews (Which were justified I think), the current build is in somewhat a stable state. There are a few bugs that I will list below that will be addressed, and I will follow with the pressing stuff that will soon to come.
[h1]Currently known bugs:[/h1]
- Lobbies do not display the current Game Mode and player count
- Players leaving a game stay in the lobby (Intended) but do not have a way to reconnect back (Start Game button will be replaced for disconnected players to Join Game for this)
- Some more getting stuck in the wall issues (Yes still)
- Chat not being active in-game on certain niche cases
If there are more that are not listed here, you know the song (Discord and discussions board)
[h1]Upcoming[/h1]
- The only item that could not make it to this update that was previously announced is online players list. The backend implementations for it are complete, it is just the UX/UI that needs to be done and it will be there with the next patch.
- Player profiles (See the previous announcement)
[h1]Progression System[/h1]
This has its own title given the major plans that are on it. It wont make it to the next update, however I wanted to share beforehand what it will cover (Initially at least).
You will earn virtual currency (Name TBD) by playing online games and the currency reward will be dynamic based on the following:
- Number of opponents
- Number of allies
- End Score
The losing team will also earn, but in a substantially smaller rate.
The amount you can earn is capped per day.
There will also be daily quests that ask you to play/win/complete certain things within a day that give you some virtual currency that is unbound from the daily cap mentioned above.
With virtual currency you can:
- Buy certain cosmetics
- Unlock styles for your acquired cosmetics (The 3rd rock could also be a gas giant apparently)
The estimate for the next patch is around 3 days that will fix the known bugs and implement the online players bar.
Happy rollin'!
Kaan