Gatekeeper is a fast-paced rogue-like. Go on a quest to find the stolen Heart of the Universe and shoot your way through the hordes of machine enemies guarding the planetary gates. Play solo or in 4 people co-op and become the next Guardian!
[h2]Hello, Gatekeepers! [/h2]
Today, we have a small update for you that fixes some issues and adds a few QOL features.
[img]{STEAM_CLAN_IMAGE}/42755050/3ac90c5ee0fbe985a0dcdd7a9f3c10195410453d.gif[/img]
[b]General:[/b]
[list]
[*] Added teammate HP bars to the player UI.
[*] Updated conditions for obtaining the "Untouchable" achievement.
[*] Added DPS dummies to the Quiet Bay location.
[*] Added a shortcut to the Obelisk of Curse on Quiet Bay.
[*] Colossus and Collector no longer appear in early arena rounds.
[*] The "Beware of Souls" event no longer appears along with the Chaos Ward objective.
[*] Added status effect display on the main HP bar of Sirens.
[*] Improved enemy and interactive object spawning.
[*] Slightly increased scroll sensitivity on scrollable UI elements.
[/list]
[b]Fixes:[/b]
[list]
[*] Fixed incorrect functioning of certain Hybrid skill evolutions.
[*] Minor reconnection fixes.
[*] Fixed an issue where the host couldn’t start a run if clients left the lobby.
[*] Storm Rods no longer block Ward points.
[*] Some status effects could reapply to mobs when a client reconnected to the run.
[*] Holding TAB immediately after picking up a new artifact now keeps the inventory panel on screen as intended. Previously, it would disappear.
[*] The minimap no longer stays on the final stats screen.
[*] The melee particle for the Sentry could trigger for clients even after the Sentry’s death.
[*] Fixed some minimap artifacts when a player approaches the edge of a location.
[*] Fixed screen effect triggered by Superiority.
[*] Fixed missing chat message for teammate resurrection.
[*] After reconnecting to a run, Pandora’s double-shot evolution stopped working.
[*] Fractal restored an incorrect amount of HP when triggered.
[*] Enhanced Sentry’s melee attack particle played in the wrong location.
[/list]
We’ve already started working on new content, and we’re also actively addressing issues with crashes and the infinite loading screen during late-game stages.
[i]Thank you for your valuable feedback![/i]
[b]Gravity Lagoon[/b]