Gatekeeper is a fast-paced rogue-like. Go on a quest to find the stolen Heart of the Universe and shoot your way through the hordes of machine enemies guarding the planetary gates. Play solo or in 4 people co-op and become the next Guardian!
[b]Hello Gatekeepers![/b]
We've gathered your feedback from the last update and have started working on some fixes and improvements to the game!
[b]General:[/b]
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[*] Reduced the starting price of artifacts in Obelisks.
[*] Slightly increased the price of artifacts in Delta.
[*] Increased the base damage of all Gatekeepers.
[*] Increased the sprint speed of all Gatekeepers, except Tech Hunter.
[*] Slightly increased the starting number of enemies in locations.
[*] Now, when a Siren Statue is activated, all remaining enemies in the location become aware of you.
[*] All Obelisks are now highlighted on the minimap by default, regardless of distance.
[*] All objects required for completing tasks are highlighted on the minimap by default, regardless of distance.
[*] Pickable items (Omni Stones and items from Greed’s Gambit artifact) are now displayed on the minimap.
[*] Added a tooltip above the Forge. You can now check what's in the Forge without opening it.
[*] Slightly reduced the base HP of Sirens.
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[b]Fixes:[/b]
[list]
[*] Enemy levels weren't resetting in the arena during repeat runs.
[*] Some projectiles weren’t functioning or were not working correctly. For example: Essence, Cannonade, etc.
[*] Fixed several typos in descriptions.
[*] Fixed incorrect display of some values in Tech Hunter’s chest tooltip.
[*] Fixed an issue where clients were being kicked out of runs in the later stages, causing the host to encounter softlocks or crashes.
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Thank you for your valuable feedback!
We hope your gaming experience continues to improve.
Gravity Lagoon