V0.63.00263 UE5.4.4 Winter Update

DIRECT CONTACT

Direct Contact is about Authentic Warfare, First-person Tactical realism experiences. Most weapons are in the same specs for each classification today, making most modern combat asymmetrical.

[h1]Patch Notes[/h1] [h2]Key Changes and Additions:[/h2] [b]Interaction Key Adjustments:[/b][list] [*] Quartermaster Interaction: The key has been changed to F. [*] Evidence Locker: Updated to a new key bind for improved usability. [/list] [b]Fast Heal System Updates:[/b][list] [*] The system now checks for Wild Beets in your inventory. If available, these will be consumed for a full heal, following the two default healing items you spawn with. [/list] [b]Key Bind Name Adjustments:[/b][list] [*] Some key bind names have been updated to improve clarity and alignment with other systems. [/list] [b]Map AI Spawn Radius Tuning:[/b][list] [*] Norway Map: The AI spawn radius has been adjusted for improved gameplay balance. [/list] [b]Inventory Character Display:[/b][list] [*] A new system now displays your character model in the inventory menu, enhancing the loadout management experience. [/list] [b]Menu Icon Fixes:[/b][list] [*] Several menu icons have been refined and updated for better visual consistency and user experience. [/list] [h2]Important Notes:[/h2] [b]Work in Progress:[/b] As always, please keep in mind that the game is still under development. Systems, features, and mechanics may change as we continue to enhance Direct Contact. [b]Feedback:[/b] Your feedback is essential! Share your thoughts on these changes to help shape the game moving forward.