Direct Contact is about Authentic Warfare, First-person Tactical realism experiences. Most weapons are in the same specs for each classification today, making most modern combat asymmetrical.
[h1]Patch Notes - Latest Update[/h1]
[h2]Environment Updates[/h2]
[b]Afghanistan Map:[/b][list]
[*] Ground textures have been updated for enhanced visual fidelity.
[*] Increased the spawn radius for AI around key locations to reduce clipping issues.
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[b]Chad Map:[/b][list]
[*] Fixed texture flickering/Decal on the walls caused by decal rendering.
[*] Area 52 has been converted into a night mission—the first full nighttime operation in the game.
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[b]Norway Mission Fix:[/b][list]
[*] Resolved an issue where a BTR (armored vehicle) was missing, preventing mission completion. Now fully functional.
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[h2]New Gameplay Features[/h2]
[b]Laser System Upgrade:[/b][list]
[*] Added a new laser menu system:
[*] Press L to open the menu.
[*] Use the mouse wheel to scroll through options.
[*] Press the middle mouse button to select between flashlight and laser.
[*] This system is currently a work in progress.
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[b]Keybinding System Overhaul:[/b][list]
[*] Developed an entirely new keybinding system to address issues where key configurations were not being saved.
[*] Added compatibility for various keyboard layouts, including French AZERTY and other non-standard keyboards.
[*] This complex system is still under refinement, but it significantly improves global accessibility.
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[h2]Mission Additions[/h2]
[b]New Missions:[/b][list]
[*] Three new missions have been added to the game. Check the officer in the HQ for details.
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[b]Community Acknowledgment[/b]
Thank you all for your continued support and feedback. Your input has been the best in shaping the game. Let's work together to improve Direct Contact further.