v0.36.3 - Sliding, camouflaging and improved animations!

New mechanics, many game feel improvements and quite a few bug fixes You can now crouch and slide as a human player (default: Ctrl) You can now camouflage into the surface you are standing on as the monster player (default: Ctrl) [img]{STEAM_CLAN_IMAGE}/45020566/23bc443aba31ebbb041140b35c462034e7213775.png[/img] [b]Change list:[/b] [list] šŸŽ‰ New Camouflage mechanic for the monster šŸŽ‰ Humans can now crouch and slide šŸŽ‰ Heavily improved first person animations, now more dynamic and reactive to movement šŸŽ‰ Subtle camera movements when jumping, shooting, running or sliding šŸŽ‰ Added simple placement animations for the Bear Trap, Squeaky Toy and Lantern šŸŽ‰ Energy source destroyed effect and sound šŸŽ‰ Energy source destroyed popup šŸ”§ Improved jumping animation humans and monster šŸ”§ The Squeaky Toys have been buffed, also added a marker when one is touched šŸ”§ Added impact decals for the slingshot and shotgun šŸ”§ Slightly improved bleeding particle effect šŸ”§ Improved slingshot impact particle effect shader šŸ”§ Slightly improved the ability evolved popup šŸ”§ Improved the secondary selection UI šŸ”§ Energy sources can't spawn in the same location twice in a row šŸ”§ Improved shadows on many lights šŸ”§ Monster no longer burns or bleeds in endgame šŸ”§ Fixed a very rare bug with the bear traps šŸ”§ Fixed a bug with the Zombie jumpscares (client-side) šŸ”§ Fixed a bug when killing a human player while jumping as monster [/list]