It's about time for another development update on the full game!
I'm covering all the changes since the last development update post, so some of these were already covered in patch notes
[b]The biggest changes:[/b]
[list]
š New trailer
š 7 New monster abilities (15 total)
š 2 New maps (4 total)
š 2 New secondary items (5 total)
š 1 New main weapon (4 total)
š 4 New masks (8 total)
š HUD redesign
š® Many gameplay and QoL improvements
š§ Many bug fixes
[/list]
[b]And a lot more![/b]
[h2]What's next?[/h2]
With all of this new content it's once again time to work on some important but less flashy stuff!
[b]Here are some of the things I will be focusing on now:[/b]
[list]
š§ Fixing bugs
š§ Balancing the game
š§ Setting up things like achievements for the full game
[/list]
[h3]Please try the demo and let me know what you think! Community feedback has already helped me improve the game a lot :)[/h3]