Major development update!

It's about time for another development update on the full game! I'm covering all the changes since the last development update post, so some of these were already covered in patch notes [b]The biggest changes:[/b] [list] šŸŽ‰ New trailer šŸŽ‰ 7 New monster abilities (15 total) šŸŽ‰ 2 New maps (4 total) šŸŽ‰ 2 New secondary items (5 total) šŸŽ‰ 1 New main weapon (4 total) šŸŽ‰ 4 New masks (8 total) šŸŽ‰ HUD redesign šŸŽ® Many gameplay and QoL improvements šŸ”§ Many bug fixes [/list] [b]And a lot more![/b] [h2]What's next?[/h2] With all of this new content it's once again time to work on some important but less flashy stuff! [b]Here are some of the things I will be focusing on now:[/b] [list] šŸ”§ Fixing bugs šŸ”§ Balancing the game šŸ”§ Setting up things like achievements for the full game [/list] [h3]Please try the demo and let me know what you think! Community feedback has already helped me improve the game a lot :)[/h3]