Build and share worlds, design rideable roller-coasters, or try out user created game modes and tools in this block-based VR sandbox.
[h1]Plugin Changes[/h1]
[list]
[*] Plugin script projects now automatically include a reference to Newtonsoft.Json.
[*] Implemented an obsolete symbol substitution system, to keep old scripts functioning as the API changes.
[*] Added the basics of a way to display custom controls on a wand's track pad.
[*] Added a "wrap" boolean json property to Text controls.
[*] Added Component.OnLateUpdate() virtual method.
[*] Added more customizability to ToolTip.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Changes to the world are now displayed on the same frame as blocks are added / removed.
[*] Fixed odd behaviour with snapped menu panels.
[*] Fixed possible NullReferenceException when fetching block types in chunk generators.
[*] Fixed controllers not appearing if a custom model is used with invalid indices.
[*] Fixed some control types still being rendered when disabled.
[*] Raycasts against AABBPhysics will detect a hit if the ray starts inside the bounds of the object.
[/list]