Build and share worlds, design rideable roller-coasters, or try out user created game modes and tools in this block-based VR sandbox.
[h1]Features / Changes[/h1]
[list]
[*] Tool icons are now on the main body of the wand, so that the track pad can be used to display buttons etc.
[*] Display now fades to black when teleporting.
[*] Some world menu usability improvements.
[*] Disabled delete button for worlds downloaded from the workshop.
[*] Upload button for worlds downloaded from the workshop now opens that item's workshop page.
[*] Added some new track types:
[list]
[*] Brakes, which gradually reduce car speed to 2m/s.
[*] Booster, which gradually accelerate cars.
[*] Chain lift, which pulls cars up slopes at 2m/s.
[/list]
[*] Pressing the track pad on the track tool while holding it near to a piece of track will toggle that track's type.
[*] You must now use the Coaster Car Tool to spawn and ride coaster cars.
[*] Cars will no longer automatically be lifted up hills, so you must place boosters or chain lifts as appropriate.
[*] Reduced hang time while taking screenshots with the camera tool.
[/list]
[h1]Plugin Changes[/h1]
[list]
[*] Added a World.Raycast overload to test for collisions with entities, using a new IRaycastable interface.
[*] Added Entity.Actve to test if an entity is currently updating (both it and its parents are enabled).
[*] Added "is_grabbable" and "is_interactable" flags for menu panels.
[*] Added a "Hand" property to wands to test if they are the left / right hand wand.
[*] Plugins can now reference UnityEngine.dll and UnityEngine.UI.dll.
[*] Some better error reporting when loading plugin resources.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fixed game mode selection menu.
[*] Fixed odd track pad dial behaviour at the bottom of the pad.
[*] Fixed teleport history bug.
[*] Fixed tool icons on wands being flipped.
[*] Fixed menu panels not being removed properly.
[*] Fixed menu panels popping up at an incorrect size for one frame when first created.
[*] Fixed a bug related to which directories are searched when a plugin defines resources.
[*] Fixed some issues with world metadata serialization.
[/list]