v0.2 Alpha 47

Chunks

Build and share worlds, design rideable roller-coasters, or try out user created game modes and tools in this block-based VR sandbox.

[h1]Features / Changes[/h1] [list] [*] Tool icons are now on the main body of the wand, so that the track pad can be used to display buttons etc. [*] Display now fades to black when teleporting. [*] Some world menu usability improvements. [*] Disabled delete button for worlds downloaded from the workshop. [*] Upload button for worlds downloaded from the workshop now opens that item's workshop page. [*] Added some new track types: [list] [*] Brakes, which gradually reduce car speed to 2m/s. [*] Booster, which gradually accelerate cars. [*] Chain lift, which pulls cars up slopes at 2m/s. [/list] [*] Pressing the track pad on the track tool while holding it near to a piece of track will toggle that track's type. [*] You must now use the Coaster Car Tool to spawn and ride coaster cars. [*] Cars will no longer automatically be lifted up hills, so you must place boosters or chain lifts as appropriate. [*] Reduced hang time while taking screenshots with the camera tool. [/list] [h1]Plugin Changes[/h1] [list] [*] Added a World.Raycast overload to test for collisions with entities, using a new IRaycastable interface. [*] Added Entity.Actve to test if an entity is currently updating (both it and its parents are enabled). [*] Added "is_grabbable" and "is_interactable" flags for menu panels. [*] Added a "Hand" property to wands to test if they are the left / right hand wand. [*] Plugins can now reference UnityEngine.dll and UnityEngine.UI.dll. [*] Some better error reporting when loading plugin resources. [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed game mode selection menu. [*] Fixed odd track pad dial behaviour at the bottom of the pad. [*] Fixed teleport history bug. [*] Fixed tool icons on wands being flipped. [*] Fixed menu panels not being removed properly. [*] Fixed menu panels popping up at an incorrect size for one frame when first created. [*] Fixed a bug related to which directories are searched when a plugin defines resources. [*] Fixed some issues with world metadata serialization. [/list]