v0.2.60 - Minor Update

This update adds some quality-of-life features and fixes a few minor bugs. [h2]Change List (Base Game)[/h2] [list] [*] Added [b]trackpad mode[/b] (can be enabled in the settings menu). This mode is meant to make the game easier to use on laptops where [RMB] to pan is not convenient. Now, ALT + [LMB] can be used. [*] Added [b]zoom to cursor[/b] setting (can be enabled in the settings menu). The game currently uses zoom to view center, while some people prefer zooming to cursor. [*] Added [b]scroll when hover[/b] setting (can be enabled in the settings menu). This setting allows the player to use the scroll wheel while hovering over a control, without having to use that control's keybind. [*] Piston friction is now modeled slightly more accurately and large friction coefficients no longer cause numerical instability at low speeds. [*] Fixed an issue where pause menu was still interactable for a short time after being closed, preventing other controls from being accessed. [*] Fixed an issue where the game would override the normal mouse cursor even though the cursor was not above the window's client area (like when it's over the exit button for example). [*] Reduced some noise artifacts coming from piston movement at low speeds. [*] No access warning now works when using the scroll wheel on locked controls. [/list] [h2]Change List (Urban Power Generation)[/h2] [list] [*] Added additional information to parts list like whether an upgrade is available or whether an upgrade has been purchased but not installed. This makes it easier for players to keep track of what needs to be done during an outage. [*] Adjusted energy usage randomness to make trends slightly more predictable. [*] Reduced sporting event volume slightly. [*] Added 3 new buildings. [*] Fixed an issue where some ambient sounds might play very briefly when the game is first loaded. [*] Fixed an issue where power outage warning would appear for a few frames after a planned outage ended, even if there was no outage (this was purely a cosmetic issue). [*] Reduced generator volume slightly. [*] Disabled pause game letter from Isambard if the tutorial is disabled. [*] Spaced out part recommendations from Mr. Savery. [*] Added higher quality fade effect for energy demand graph edges. [*] Most tutorial arrows now disabled in Hard and Expert difficulty. [/list] [h2]Change List (Power Generation Sandbox)[/h2] [list] [*] Separated brake PID into two separate PIDs for generator speed and engine speed. [*] Added more labels to feedback control cluster to clarify which PIDs control which inputs. [*] PIDs now take control more smoothly than before. [*] Fixed an issue where excitation PID was active even when master enable was switched off. [*] Fixed an issue where enable damage toggle did not reset to the correct state on startup. [*] Added pause keybind to controls list. [/list]