Fly a space ship, kill Dinosaurs, level up, find loot, save the rabbits
Apologies for the many updates to the game, I hope it is not draining your bandwidth. I have made some gameplay balances to the game, some of which were really ruining the gameplay experience for higher level players. The generator bug was pretty extreme and needed to be fixed so energy would actually be an issue at higher levels
Changes:
Item Attachments:
Burst: base weapon damage modifcation is now -30% instead of +5% and it now scales up. Energy cost
Pierce: base weapon damage modifcation is now -20% instead of -50%
Output multiplier: base weapon damage is now -50% instead of -25% and now grants 2 extra projectiles
Density Matrix: now does -10 damage and the weapon energy multiplier is now to +250%
Weapons:
Chainlightning cannon reduced max distance to 250
Quality now affects all weapons energy expenditure to reducing expenditure up to 25%
Generator:
Flat + energy regeneration laws have now been fixed to no longer multiply the energy output
They have now doubled in effectiveness to compensate.
Other Changes:
The engine emitters use a different scale for the scale, so it doesn't look as silly at high levels.
Decreased the Cargo Ship's level scaling bonuses by 25%.