0.1.9 Released!

Dino Scourge

Fly a space ship, kill Dinosaurs, level up, find loot, save the rabbits

Special thanks for z1error for motivating me to address some issues within the game 0.1.9 Patch notes: Reduced the rate at which minions are spawned from the mini-carriers (Mother Triceratops) by 50% Fixed issue with knockback force being too high from kamikaze ships Also Limited the maximum possible speed of the cargo ship to 24m/s (the normal speed is 6m/s) Fixed the annoying double login whoosh sound. Increased the damage by the flat damage additions by 50% Improved number formatting for huge numbers (Should have) fixed a bug where switching between tabs too quickly can cause the game to enter an endless loading screen. Reduced the brightness of the Plasma Ball gun and slightly improved performance. Item attachment Chain level 1 damage to be 15% damage reduction instead of 20% Item attachment Chaos level 1 damage to be 75% damage boost instead of 60% Item attachment Output Multiplier level 1 damage to be 40% damage reduction instead of 50% Item attachment Density Matrix: Weapon Energy Expenditure to be 200% instead of 250% Doubled all the quality modifiers Capped the Item Mass Law reduction to 90% Item attachment Force Magnifier Projectile Speed reduced from 50% to 40% Made a soft limit to the number of enemies possible in the game (It is 125), should there be more than 150 enemies, the enemy wave spawns will only spawn one ship instead of many. Increased the health scaling of small ships to compensate. Instead of 4% per level it is now 4.25%. It equates to 3 times the amount of health for ships at level 500 and 11 times the hitpoints at lvl 1000