Sandwalkers is a roguelike turn-based exploration game. Build your team, traverse varied hostile environments, face countless dangers, and gain knowledge that will help you find and resurrect the Mother Tree Umama.
The "Caravan's Legacy's" update is now live!
[h2]New content[/h2]
[h3]New class: the Tamer[/h3]
The Tamer can now join your caravan from Mka and Kanic settlements!
[img]{STEAM_CLAN_IMAGE}/41122402/675e9256eca40fc4e3e91e87c4d43ae8bb5aa71e.gif[/img]
Specialized in Earth damage, he's very helpful in battle, creating opportunities for your other caravaneers. During exploration, he can summon his beasts to join the caravan as powerful supports with various effects.
Some of his beasts were part of the Kickstarter campaign rewards, and we’re very happy to finally share them with you!
He starts with 2 attacks:
[b]Bull Charge[/b]: Deals Earth damage to 1 enemy and moves it backwards. Applies [i]Impaired[/i].
[b]Voracious Ambition[/b]: Applies [i]Exalted[/i] to self but decreases the caravan’s Hope.
He can then unlock:
[b]Sprint[/b]: Deals Earth damage to 1 enemy. If the enemy is slower than him, applies [i]Easy Target[/i].
[b]Taming[/b]: Deals Earth damage to 1 enemy. Moves the target forwards and applies [i]Slowed[/i].
[b]Scorpion Sting[/b]: Deals Earth damage to 1 enemy and applies [i]Poison[/i].
[b]Swarm of Locusts[/b]: Deals Earth damage to 1 enemy and applies [i]Haste[/i] to self. If the target is in the backline, applies [i]Blinded[/i].
[h3]New Log Tabs: "Encyclopedia" and "Memories"[/h3]
The Caravan Log now has two new tabs:
The [i][b]Encyclopedia[/b][/i] contains entries with information about Uwando that you can gather while exploring.
[img]{STEAM_CLAN_IMAGE}/41122402/08caa7119d4cbc73ea0f5fb329d149e38493fc48.png[/img]
The [i][b]Memories[/b][/i] tab contains a list of all the Memories you can obtain in-game, allowing you to track the ones you're missing.
[img]{STEAM_CLAN_IMAGE}/41122402/b4dc482a914472d243e059bf58ee821e15193960.png[/img]
[h3]New Memories[/h3]
You can now obtain a bunch of new Memories linked to the Encyclopedia. We want to encourage players to discover new entries by granting more Memory Points to spend in the Crystal Library when you do so.
[h3]New Quest[/h3]
A new quest, “Riddle Duel,” is now available. You can unlock it by wandering between the Northwest Desert and the Terracers Territory.
[h3]Character Customization[/h3]
You’ll see a new "Customization" button in the caravan’s menu, right under your caravaneer's sprite. This feature will allow our Kickstarter backers to use their skins once they’re delivered (which should be very soon).
[h2]New Rules[/h2]
[h3]Equipment Level Scalability[/h3]
Equipment now has levels. The higher the level, the bigger the bonuses.
You will find the best equipment in the most difficult regions, allowing you to continuously improve your gear as you discover Uwando.
[h3]Hope Impact on Shield[/h3]
Your Hope level will impact your units’ Shield in battle. Desperate caravans will have less Shield, while optimistic and hopeful caravans will have more.
This should give more significance to the caravan’s Hope.
[h2]Balancing[/h2]
[list][*] Replaced some “Sand” tiles in the desert with a new biome that costs fewer Supplies. The goal is to smooth the early-game difficulty curve and give players more control.
[*] Burn now deals Fire damage instead of Pure damage.
[*] Rebalanced the early game to account for the Hope impact on Shield.[/list]
[h2]Bug Fixes[/h2]
[list][*] Zoom/unzoom was sometimes blocked until the camera was moved.
[*] Some attacks displayed incorrect damage previews (most cases have been fixed).
[*] Some attacks displayed incorrect Shield gain previews.
[*] Fixed various text-related issues.
[*] Fight consumables' FX were not displayed correctly.
[*] Death animations were not playing correctly when the “Explosive” effect was applied.
[*] Attacks and abilities impacting units’ stats were not working correctly.
[*] An edge case was causing item duplication during trade.[/list]
[h2]UX Improvements[/h2]
[list][*] Better display of Blinded, Protected, and Immune effects in combat.
[*] You can now see all potential targets of an enemy’s attack when hovering over it, in addition to the current target.
[*] At the beginning of a fight, Hope and weather modifiers will automatically be displayed.
[*] Recruiting a hero will now trigger a major notification.
[*] Completing a quest will now trigger a major notification.
[*] Completing a quest step will now trigger a minor notification.[/list]
[h2]What’s Coming Next[/h2]
We’re working on several updates simultaneously, each with different deadlines:
[list][*] We’re still improving performance and fixing remaining issues, which will be addressed in upcoming small patches.
[*] The next major update should add new upgrades, traits, and followers to add variety to your build and improve exploration balancing. The exact content is still to be determined.
[*] We’re working on the main questline, which will significantly extend the game content.
Two new questlines (with the Nebulous and a new faction, the Azore) will be part of a dedicated patch in a few months. The exact release date is TBD. They will include two new maps, new units and bosses, and a fast-travel option that you can unlock as you explore Uwando.
The final part, allowing you to reach Umama and attempt to save the world, will be the main feature of the full release patch. We will provide a more detailed roadmap as soon as possible.[/list]
[h2]Save 30% off the game:[/h2]
https://store.steampowered.com/app/1639080/Sandwalkers/
[i]Your feedback is always welcome on our [url=https://discord.gg/gpHWPku3vQ]Discord server[/url]! :)[/i]
-Goblinz Studio