Sandwalkers is a roguelike turn-based exploration game. Build your team, traverse varied hostile environments, face countless dangers, and gain knowledge that will help you find and resurrect the Mother Tree Umama.
Hello everyone!
As stated in the [url=https://store.steampowered.com/news/app/1639080/view/4476109467940814890?l=english]previous news[/url], here's the first patch with a lot of different corrections! While every single ticket we fixed isn't listed there (as we've got more than 100 of them, and some of them fix the same feature), here's a list of what's changed between 1.2.2 and 1.2.3!
Stay tuned for 1.2.4 coming soon!
[h2]Patch 1.2.3 Changelog[/h2]
[h3]Fight[/h3]
[list]
[*] A blocker was sometimes occurring during enemy’s turn in fight
[*] A blocker was sometimes occurring after moving a unit in fight
[*] “Defensive stance” was causing a blocker if the launcher was the last member of its team.
[*] Stuns were sometimes disappearing only after starting the unit’s turn, causing it to last one more turn than expected
[*] “Galvanised” effect was sometimes giving Health in addition to the expected Shield gain
[*] In fight, all negative effects/traits of units are now correctly displayed to the left of their Shield, and all positive effects/traits to the right
[*] Enemies were sometimes skipping their turn
[*] Attack panel was sometimes disappearing during fight
[*] Using keyboard shortcuts in fight could sometimes activate your exploration abilities and start their cooldown
[/list]
[h3]Exploration[/h3]
[list]
[*] Keyboard shortcut for the Log screen was still active during the tutorial, causing a potential blocker
[*] All reputations were too high due to some traits allowing to stack it
[*] “Leave to menu” before leaving Lecwasi for the first time was causing a blocker
[*] A place’s UI was sometimes open after starting a new quest step
[*] The world wasn’t always evolving correctly after finishing the “Agromancy” quest
[/list]
[h3]Others[/h3]
[list]
[*] Removing arrows keys navigation in menu to prevent blockers
[*] The Tamer’s beasts had broken descriptions.
[*] Many broken texts in Encyclopedia, quests and Exploration abilities
[*] Rewards preview in Events were sometimes wrong
[*] Several issues linked to tooltips (freezing after an alt-tab, impossible hiding) were fixed.
[*] Tamer entry couldn’t be unlocked in the Encyclopedia
[/list]
[h3]Polish & improvements[/h3]
[list]
[*] “Neocactus” quest now gives hints about the location of quest objectives
[*] More guidance on the “Hostages trading” quest
[*] Several small UX improvements
[/list]